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<blockquote data-quote="DarrenGMiller" data-source="post: 1969643" data-attributes="member: 23174"><p>One of the PC's has acquired an evil artifiact that bends the wielder to its will. He tried to fight against it while fleeing from the rest of the party through the countryside. They party is tracking him and it looks to the party like they are following a mouse full of bad drugs. They follow for days until coming to a river.</p><p> </p><p>This is where the first set of immortal words are spoken by the party Druid/Ranger. "I am going to build a bridge." Now the river is swiftly flowing and about 70' across. During the work, he gives the rest of the party instructions on constructing his engineering project, which he alternately describes as a boat or a bridge, seemingly at random. When all is said and done, the result is either a bridge than does not span the river, or a boat that is built completely wrong. Several characters jump aboard and begin the crossing. About halfway across, the thing literally comes apart. The result is ugly.</p><p> </p><p>Next session. The party realizes the fleeing character did not even cross the river, so they search the bank and pick up his trail again. They finally catch up to him at about the same moment the agent's of their enemy (who wants the artifact). Said agents are three large adult red dragons. They are arguing with the possessed party member when the shadow of the dragons falls on the struggle between the troubled soul and the party fighter (read tank). The fighter has a mighty composite longbow pointed at the character and he is near death, having been plunked with arrows already upon giving wrong answers to the party's interrogation. The fighter has time for one last shot...the dragon is approaching, the cursed PC has 1 HP left. He shoots the PC instead of the dragon. Really ugly result.</p><p> </p><p>Same campaign. Two players are running an elven mother and her half-elven son. The son is mortally wounded and losing blood (crit). His mother sheds her leather armor and squeezes it onto her son (who is a few sizes larger to say the least) to stop the bleeding. They begin crossing a bridge 50' above an underground river with Ath (the son) tightly bound into the little elven female's suit of leather armor and being carried across the bridge. His carrier slips and he is dropped 50' into the river... bound tightly into the too small armor... </p><p> </p><p>I also had a character who fell through a trap door into a slide filled with acid coated razor blades (same campaign), which then dumped him 300' feet to the ground. He survived and used magic to get back to where the party was, then promptly fell through the trap door a second time. End of story.</p><p> </p><p>DM</p></blockquote><p></p>
[QUOTE="DarrenGMiller, post: 1969643, member: 23174"] One of the PC's has acquired an evil artifiact that bends the wielder to its will. He tried to fight against it while fleeing from the rest of the party through the countryside. They party is tracking him and it looks to the party like they are following a mouse full of bad drugs. They follow for days until coming to a river. This is where the first set of immortal words are spoken by the party Druid/Ranger. "I am going to build a bridge." Now the river is swiftly flowing and about 70' across. During the work, he gives the rest of the party instructions on constructing his engineering project, which he alternately describes as a boat or a bridge, seemingly at random. When all is said and done, the result is either a bridge than does not span the river, or a boat that is built completely wrong. Several characters jump aboard and begin the crossing. About halfway across, the thing literally comes apart. The result is ugly. Next session. The party realizes the fleeing character did not even cross the river, so they search the bank and pick up his trail again. They finally catch up to him at about the same moment the agent's of their enemy (who wants the artifact). Said agents are three large adult red dragons. They are arguing with the possessed party member when the shadow of the dragons falls on the struggle between the troubled soul and the party fighter (read tank). The fighter has a mighty composite longbow pointed at the character and he is near death, having been plunked with arrows already upon giving wrong answers to the party's interrogation. The fighter has time for one last shot...the dragon is approaching, the cursed PC has 1 HP left. He shoots the PC instead of the dragon. Really ugly result. Same campaign. Two players are running an elven mother and her half-elven son. The son is mortally wounded and losing blood (crit). His mother sheds her leather armor and squeezes it onto her son (who is a few sizes larger to say the least) to stop the bleeding. They begin crossing a bridge 50' above an underground river with Ath (the son) tightly bound into the little elven female's suit of leather armor and being carried across the bridge. His carrier slips and he is dropped 50' into the river... bound tightly into the too small armor... I also had a character who fell through a trap door into a slide filled with acid coated razor blades (same campaign), which then dumped him 300' feet to the ground. He survived and used magic to get back to where the party was, then promptly fell through the trap door a second time. End of story. DM [/QUOTE]
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