Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The D&D Experience (or, All Roads lead to Rome)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 5455203" data-attributes="member: 59082"><p>By way of general response, what I'm trying to do is loosen up the term "D&D" to be more nebulous, permeable, and multi-faceted, and more of a feeling and experience than a concrete thing. If we see D&D as an experience then we don't need to squabble over what it is, because then it <em>is </em>personal but also shared. We both experience D&D, but in different ways, but your experience of D&D is not inherently more or less valid than mine, and vice versa.</p><p></p><p>Now some specifics:</p><p></p><p></p><p></p><p>Well again, "Rome" means different things in different contexts, and in this context we're talking about D&D, what it is and isn't, etc. If we want to talk about RPGs in general, sure, we could talk about the "RPG Experience" - but that is much more broad and when we get to that point we're talking about much more than just D&D. </p><p></p><p></p><p></p><p>This is a good point. I think my concept potentially separates out those that are emotionally attached to the idea of 4E not being D&D from those that just don't feel it is D&D to them. For the latter, 4E is not a good road to get to the "D&D Experience", which is why I think this idea serves the majority of us and is potentially unifying of this rift.</p><p></p><p></p><p></p><p>Right, and I appreciate your phrase in your name because that <em>would </em>be the easiest way to go, but obviously some don't buy it so we have this problem which is actually quite poisonous to the community.</p><p></p><p>But what you're saying is partially what I'm trying to advocate: Allowing "D&D" to be a nebulous, open-ended term that means different things in different contexts. As some have pointed out, to the majority of the world all RPGs are D&D; if I was playing <em>Mage </em>with my game group and my wife walked in, she would think we were playing D&D (actually, she wouldn't think about it at all! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />). </p><p></p><p>In some sense I'm saying that we should look at D&D not as a game but a Platonic Form. Our experience of it will vary, but it is still "D&D". It is an experience that we all partake of. More on this in a minute.</p><p></p><p></p><p></p><p>This is back-tracking a bit, Bryon. I am not saying that all editions are the same, but that we all play D&D for what we individually feel is the "D&D experience" - how we get to that experience varies, and we all have our preferred routes, but the experience has a quality that is both universal and unique, shared and individual.</p><p></p><p>Your last sentence just sounds a bit like baiting. I think most people don't care what game others prefer, they just don't like it when others trash their preferred game or say that it is something different than what they experience it as.</p><p></p><p>My idea here bypasses all of that craziness because it gives us a shared common ground of this "D&D experience." We all share it, we all play it in one form or another to experience it; we <em>do </em>experience it in different ways, and we <em>do </em>get there by different roads...but that's just fine, that's part of the joy of the hobby, really.</p><p></p><p></p><p></p><p>I think I addressed your first paragraph above - I don't see that as antithetical to my idea but actually supporting it. It is almost a paradox: The experience of D&D is both shared and unique to the individual, whether we're talking about EN World or a specific gaming group. As an analogy, when I say the word "apple" we all share the concept of apple - there is only one concept, one Platonic Idea; but there are infinite different variations of it in terms of image and reaction to that concept.</p><p></p><p>So again, I'm saying that D&D is a Platonic Form or Idea. We play D&D to experience it; what we experience differs individually, but we are all having "the D&D experience." I could say that X-edition doesn't give me that experience but you could say that it does; that has a very different quality than me saying X-edition is not D&D, or not D&D to me. I would be saying that X-edition doesn't get me to that place that I consider to be the D&D experience.</p><p></p><p>As for you second paragraph, I hear you, but we can try, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yeah, and that's fine. It is also fine that for some people 4E doesn't take you to Rome, but that's different than saying that <em>4E is not Rome itself. </em>In this perspective that I'm advocating, <em>no edition </em>is Rome itself, not even OD&D. Why? Because of the individual. I'll take myself as an example. I was raised on AD&D 1st edition - I was an AD&D boomer, started playing in the early 80s like quite a few of us. To me that is the "primordial," archetypal form of D&D. I never even encountered or knew about OD&D until many years later, decades even. So to me, AD&D feels more liked D&D than even OD&D. On one hand, this is a logical absurdity because in a purist viewpoint you don't get any closer to true D&D than OD&D; everything else is just later modifications.</p><p></p><p>Many people started playing with 3E. To them, that is the archetypal form of D&D. Believe it or not there are even some folks that started with 4E and feel that it is "real D&D."</p><p></p><p>My point is that no edition, no version, of D&D is real D&D. But ever edition/version can be a road to what I'm calling "the D&D experience" (although there could be a better term). So when you say that 4E has lost its "Roman identity" I would rephrase that into my analogy as saying that 4E doesn't take you to Rome, it doesn't facilitate your D&D experience, your Rome. </p><p></p><p>All of this relies upon the understanding that "Rome," in my usage, is both universal/shared and unique/individual. So when I say "Rome" or "the D&D experience" I am talking about something that we share, but we experience uniquely. Again, see my example of "apple."</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5455203, member: 59082"] By way of general response, what I'm trying to do is loosen up the term "D&D" to be more nebulous, permeable, and multi-faceted, and more of a feeling and experience than a concrete thing. If we see D&D as an experience then we don't need to squabble over what it is, because then it [I]is [/I]personal but also shared. We both experience D&D, but in different ways, but your experience of D&D is not inherently more or less valid than mine, and vice versa. Now some specifics: Well again, "Rome" means different things in different contexts, and in this context we're talking about D&D, what it is and isn't, etc. If we want to talk about RPGs in general, sure, we could talk about the "RPG Experience" - but that is much more broad and when we get to that point we're talking about much more than just D&D. This is a good point. I think my concept potentially separates out those that are emotionally attached to the idea of 4E not being D&D from those that just don't feel it is D&D to them. For the latter, 4E is not a good road to get to the "D&D Experience", which is why I think this idea serves the majority of us and is potentially unifying of this rift. Right, and I appreciate your phrase in your name because that [I]would [/I]be the easiest way to go, but obviously some don't buy it so we have this problem which is actually quite poisonous to the community. But what you're saying is partially what I'm trying to advocate: Allowing "D&D" to be a nebulous, open-ended term that means different things in different contexts. As some have pointed out, to the majority of the world all RPGs are D&D; if I was playing [I]Mage [/I]with my game group and my wife walked in, she would think we were playing D&D (actually, she wouldn't think about it at all! :p). In some sense I'm saying that we should look at D&D not as a game but a Platonic Form. Our experience of it will vary, but it is still "D&D". It is an experience that we all partake of. More on this in a minute. This is back-tracking a bit, Bryon. I am not saying that all editions are the same, but that we all play D&D for what we individually feel is the "D&D experience" - how we get to that experience varies, and we all have our preferred routes, but the experience has a quality that is both universal and unique, shared and individual. Your last sentence just sounds a bit like baiting. I think most people don't care what game others prefer, they just don't like it when others trash their preferred game or say that it is something different than what they experience it as. My idea here bypasses all of that craziness because it gives us a shared common ground of this "D&D experience." We all share it, we all play it in one form or another to experience it; we [I]do [/I]experience it in different ways, and we [I]do [/I]get there by different roads...but that's just fine, that's part of the joy of the hobby, really. I think I addressed your first paragraph above - I don't see that as antithetical to my idea but actually supporting it. It is almost a paradox: The experience of D&D is both shared and unique to the individual, whether we're talking about EN World or a specific gaming group. As an analogy, when I say the word "apple" we all share the concept of apple - there is only one concept, one Platonic Idea; but there are infinite different variations of it in terms of image and reaction to that concept. So again, I'm saying that D&D is a Platonic Form or Idea. We play D&D to experience it; what we experience differs individually, but we are all having "the D&D experience." I could say that X-edition doesn't give me that experience but you could say that it does; that has a very different quality than me saying X-edition is not D&D, or not D&D to me. I would be saying that X-edition doesn't get me to that place that I consider to be the D&D experience. As for you second paragraph, I hear you, but we can try, right? :) Yeah, and that's fine. It is also fine that for some people 4E doesn't take you to Rome, but that's different than saying that [I]4E is not Rome itself. [/I]In this perspective that I'm advocating, [I]no edition [/I]is Rome itself, not even OD&D. Why? Because of the individual. I'll take myself as an example. I was raised on AD&D 1st edition - I was an AD&D boomer, started playing in the early 80s like quite a few of us. To me that is the "primordial," archetypal form of D&D. I never even encountered or knew about OD&D until many years later, decades even. So to me, AD&D feels more liked D&D than even OD&D. On one hand, this is a logical absurdity because in a purist viewpoint you don't get any closer to true D&D than OD&D; everything else is just later modifications. Many people started playing with 3E. To them, that is the archetypal form of D&D. Believe it or not there are even some folks that started with 4E and feel that it is "real D&D." My point is that no edition, no version, of D&D is real D&D. But ever edition/version can be a road to what I'm calling "the D&D experience" (although there could be a better term). So when you say that 4E has lost its "Roman identity" I would rephrase that into my analogy as saying that 4E doesn't take you to Rome, it doesn't facilitate your D&D experience, your Rome. All of this relies upon the understanding that "Rome," in my usage, is both universal/shared and unique/individual. So when I say "Rome" or "the D&D experience" I am talking about something that we share, but we experience uniquely. Again, see my example of "apple." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The D&D Experience (or, All Roads lead to Rome)
Top