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The D&D Experience (or, All Roads lead to Rome)
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<blockquote data-quote="Hussar" data-source="post: 5456896" data-attributes="member: 22779"><p>Not sure if I count as a "Defender of the Fourth" or not, but, I'm not sure why you would be surprised that personal attacks and dismissive language wouldn't breed the same in return.</p><p></p><p>"It's not D&D" has been the rallying cry of edition warriors for over a decade now. Telling someone that they're not really doing what they say they are doing is going to get a pretty negative reaction.</p><p></p><p>So, just because you tag on "for me" at the end of "4e isn't really D&D", doesn't really matter. People are still going to have pretty strong reactions to that. And when pressed on the issue, the only response that seems to be forthcoming is "Well, it just doesn't <em>feel</em> like D&D". </p><p></p><p>Are you really surprised that this might be very frustrating to anyone who might want to honestly engage in dialogue, never mind people who are immediately negative? </p><p></p><p></p><p></p><p>I think though, that your examples are somewhat self-selecting out of the umbrella anyway. Someone who chooses to play, say, Rolemaster over D&D isn't going to claim that they're playing D&D. By and large, as Pemerton says, they're going to vehemently deny that they are playing D&D. Just as you deny that your HERO game is D&D. So, since those people don't self-identify as having the D&D experience, they aren't germane to the discussion.</p><p></p><p>I would also point out that are games that deliberately emulate D&D (such as building a HERO game to "do" D&D) really "alien" to D&D? The entire point of these games is to capture the "D&D experience" just with different mechanics.</p><p></p><p>For a system to be really alien, I'd say you'd have to go to something like FATE and then run a fantasy campaign. That would not be D&D. Too different. The focus of play is very different and the mechanical rewards are based on very different presumptions.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5456896, member: 22779"] Not sure if I count as a "Defender of the Fourth" or not, but, I'm not sure why you would be surprised that personal attacks and dismissive language wouldn't breed the same in return. "It's not D&D" has been the rallying cry of edition warriors for over a decade now. Telling someone that they're not really doing what they say they are doing is going to get a pretty negative reaction. So, just because you tag on "for me" at the end of "4e isn't really D&D", doesn't really matter. People are still going to have pretty strong reactions to that. And when pressed on the issue, the only response that seems to be forthcoming is "Well, it just doesn't [i]feel[/i] like D&D". Are you really surprised that this might be very frustrating to anyone who might want to honestly engage in dialogue, never mind people who are immediately negative? I think though, that your examples are somewhat self-selecting out of the umbrella anyway. Someone who chooses to play, say, Rolemaster over D&D isn't going to claim that they're playing D&D. By and large, as Pemerton says, they're going to vehemently deny that they are playing D&D. Just as you deny that your HERO game is D&D. So, since those people don't self-identify as having the D&D experience, they aren't germane to the discussion. I would also point out that are games that deliberately emulate D&D (such as building a HERO game to "do" D&D) really "alien" to D&D? The entire point of these games is to capture the "D&D experience" just with different mechanics. For a system to be really alien, I'd say you'd have to go to something like FATE and then run a fantasy campaign. That would not be D&D. Too different. The focus of play is very different and the mechanical rewards are based on very different presumptions. [/QUOTE]
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