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The D&D Experience (or, All Roads lead to Rome)
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<blockquote data-quote="Raven Crowking" data-source="post: 5456928" data-attributes="member: 18280"><p>(1) This is, IMHO, pretty strong evidence that the "D&D Experience" doesn't exist in any objective sense. One person's "D&D Experience" may have very little in common with another's.</p><p></p><p>(2) I don't believe that there has has been a "rallying cry of edition warriors" for the most part -- just people who want to open a dialogue. Sometimes, though, that dialogue is about disappointment, and how a product doesn't meet their expectations. Specifically, it doesn't meet their expectations as to what the "D&D Experience" is.</p><p></p><p>(3) Believing that the other party is simply "edition warriors" and that their words are simply a "rallying cry" -- rather than meant to impart actual meaning -- is probably closer to the root cause of "edition wars" (and, quite probably, other similar events) than anything else.</p><p></p><p>(4) "Well, it just doesn't <em>feel</em> like D&D" is very much "It doesn't have what I believe is the D&D Experience".</p><p></p><p>(5) Getting frustrated over "Well, it just doesn't <em>feel</em> like D&D" therefore seems very much like either (a) denying the other person's "D&D Experience" is valid, and/or (b) demanding that the other person modify his/her definition of the "D&D Experience" to match one's own.</p><p></p><p>(6) So, this still seems very much like simply being unable to accept that others have differing (and equally valid) points of view.</p><p></p><p>(7) So long as one is respectful of other viewpoints, and doesn't invest one's ego in what other people's "D&D Experience" must be like, neither "X is D&D to me" or "X is not D&D to me" should carry any emotional weight, positive or negative.</p><p></p><p></p><p>RC</p><p></p><p></p><p>EDIT: I note, also, that there is a lot of similarity between worrying about "Well, it just doesn't <em>feel</em> like D&D" being the only answer forthcoming, and "I just don't like it" being the answer when a GM doesn't wish to include an element in a campaign. </p><p></p><p>Neither are caused by reason, although one might come up with reasons why one feels as one does.</p><p></p><p>It is better, IMHO, to simply accept that people feel differently and get on with it (whatever <strong><em>it</em></strong> might be).</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5456928, member: 18280"] (1) This is, IMHO, pretty strong evidence that the "D&D Experience" doesn't exist in any objective sense. One person's "D&D Experience" may have very little in common with another's. (2) I don't believe that there has has been a "rallying cry of edition warriors" for the most part -- just people who want to open a dialogue. Sometimes, though, that dialogue is about disappointment, and how a product doesn't meet their expectations. Specifically, it doesn't meet their expectations as to what the "D&D Experience" is. (3) Believing that the other party is simply "edition warriors" and that their words are simply a "rallying cry" -- rather than meant to impart actual meaning -- is probably closer to the root cause of "edition wars" (and, quite probably, other similar events) than anything else. (4) "Well, it just doesn't [i]feel[/i] like D&D" is very much "It doesn't have what I believe is the D&D Experience". (5) Getting frustrated over "Well, it just doesn't [i]feel[/i] like D&D" therefore seems very much like either (a) denying the other person's "D&D Experience" is valid, and/or (b) demanding that the other person modify his/her definition of the "D&D Experience" to match one's own. (6) So, this still seems very much like simply being unable to accept that others have differing (and equally valid) points of view. (7) So long as one is respectful of other viewpoints, and doesn't invest one's ego in what other people's "D&D Experience" must be like, neither "X is D&D to me" or "X is not D&D to me" should carry any emotional weight, positive or negative. RC EDIT: I note, also, that there is a lot of similarity between worrying about "Well, it just doesn't [i]feel[/i] like D&D" being the only answer forthcoming, and "I just don't like it" being the answer when a GM doesn't wish to include an element in a campaign. Neither are caused by reason, although one might come up with reasons why one feels as one does. It is better, IMHO, to simply accept that people feel differently and get on with it (whatever [B][I]it[/I][/B] might be). [/QUOTE]
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