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The D&D Experience (or, All Roads lead to Rome)
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<blockquote data-quote="BryonD" data-source="post: 5460667" data-attributes="member: 957"><p>I actually quite agree with you that there is a key difference between MMOs and Tabletop RPGs. That is a big part of my fundamental theory on "why 4E isn't as popular", they tried to focus more on getting MMO players than they did on retaining tabletop players. (Stand disclaimer, if you don't know it, just ask)</p><p></p><p>But, you need to be a bit careful with this particular reasoning.</p><p></p><p>I've had it explained to me that "beer and pretzels", getting together with friends is more important than system, is a big piece of the marketplace that I don't take sufficiently into account. There are more than one way to "role play" and, as much as I personally like "in character" stuff, I know that there are people who simply like to experience an empowerment by proxy kind of exercise. (No value judgment implied, just noting difference). I'd say that this kind of play is much more focused on the exact same "I"m a cool powerful dude", that is key for the great majority of WOW players then it is on role or persona. </p><p></p><p>Yes, the distribution is different, I think vastly more table top gamers role play. But the expectation isn't mandatory and rather than being a discrete differences between MMOs and tabletop, you have just identified different positions on the same spectrum.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5460667, member: 957"] I actually quite agree with you that there is a key difference between MMOs and Tabletop RPGs. That is a big part of my fundamental theory on "why 4E isn't as popular", they tried to focus more on getting MMO players than they did on retaining tabletop players. (Stand disclaimer, if you don't know it, just ask) But, you need to be a bit careful with this particular reasoning. I've had it explained to me that "beer and pretzels", getting together with friends is more important than system, is a big piece of the marketplace that I don't take sufficiently into account. There are more than one way to "role play" and, as much as I personally like "in character" stuff, I know that there are people who simply like to experience an empowerment by proxy kind of exercise. (No value judgment implied, just noting difference). I'd say that this kind of play is much more focused on the exact same "I"m a cool powerful dude", that is key for the great majority of WOW players then it is on role or persona. Yes, the distribution is different, I think vastly more table top gamers role play. But the expectation isn't mandatory and rather than being a discrete differences between MMOs and tabletop, you have just identified different positions on the same spectrum. [/QUOTE]
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