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The D&D Experience (or, All Roads lead to Rome)
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<blockquote data-quote="Hussar" data-source="post: 5463275" data-attributes="member: 22779"><p>Heh, well, a blind squirrel finds the nuts once in a while. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> But, it is nice to be on the same page nonetheless. </p><p></p><p>My issue with this quote though is the presumption that 4e is somehow directed at drawing MMO players in. I don't understand this point of view. 4e isn't any more MMOish than 3e really. There was no large marketing done towards wooing MMO players that I recall, nor are the mechanics particularly familiar to MMO players.</p><p></p><p>Other than calling out combat roles, which, to be fair, had been called out years before 4e came out, what about 4e is meant to be a major draw to MMO players? Online tools? Really? 3e had online tools for years. Heck 2e had electronic tools that are, for the time they came out anyway, very much analogous to DDI.</p><p></p><p>WOTC went to an online subscription model because virtually every single niche print venue has done exactly the same thing. Look at SF magazines like Analog or F&SF - both online now. How many niche genre products are purely offline anymore?</p><p></p><p>Sure, I'm sure WOTC would have loved to tap into 10% of WoW players. But, their marketting does not really reflect any strong push towards gaining MMO players.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5463275, member: 22779"] Heh, well, a blind squirrel finds the nuts once in a while. :p But, it is nice to be on the same page nonetheless. My issue with this quote though is the presumption that 4e is somehow directed at drawing MMO players in. I don't understand this point of view. 4e isn't any more MMOish than 3e really. There was no large marketing done towards wooing MMO players that I recall, nor are the mechanics particularly familiar to MMO players. Other than calling out combat roles, which, to be fair, had been called out years before 4e came out, what about 4e is meant to be a major draw to MMO players? Online tools? Really? 3e had online tools for years. Heck 2e had electronic tools that are, for the time they came out anyway, very much analogous to DDI. WOTC went to an online subscription model because virtually every single niche print venue has done exactly the same thing. Look at SF magazines like Analog or F&SF - both online now. How many niche genre products are purely offline anymore? Sure, I'm sure WOTC would have loved to tap into 10% of WoW players. But, their marketting does not really reflect any strong push towards gaining MMO players. [/QUOTE]
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