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The D&D Experience (or, All Roads lead to Rome)
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<blockquote data-quote="pawsplay" data-source="post: 5476493" data-attributes="member: 15538"><p>There are many, many contexts in which a nuke fizzling out will seem absurd. If the game is designed such that a nuke might fizzle, and the game setting is such that absurdity will result, and absurdity is not desired, then the game is improperly designed. </p><p></p><p>It's true, I didn't really account for a fizzle. But if a nuke does a tremendous amount of damage, and yet doesn't kill a normal human being, noting that the nuke "behaved strangely" doesn't really help me intepret what has happened. Obvious, something strange has happened; that is the problem with the resolution. So, you are incorrect, I am not judging the rules as if they were written for imbeciles. I am judging them according to their usefulness.</p><p></p><p>It's easy to handle a nuke that fails to destroy anything. It's easy to handle a nuke that destroys everything. It's taxing to narrate how a nuke is going to destroy buildings, yet spare some living creatures in ground zero.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5476493, member: 15538"] There are many, many contexts in which a nuke fizzling out will seem absurd. If the game is designed such that a nuke might fizzle, and the game setting is such that absurdity will result, and absurdity is not desired, then the game is improperly designed. It's true, I didn't really account for a fizzle. But if a nuke does a tremendous amount of damage, and yet doesn't kill a normal human being, noting that the nuke "behaved strangely" doesn't really help me intepret what has happened. Obvious, something strange has happened; that is the problem with the resolution. So, you are incorrect, I am not judging the rules as if they were written for imbeciles. I am judging them according to their usefulness. It's easy to handle a nuke that fails to destroy anything. It's easy to handle a nuke that destroys everything. It's taxing to narrate how a nuke is going to destroy buildings, yet spare some living creatures in ground zero. [/QUOTE]
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