Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
The D&D Great Wheel of the Planes and Moral Ethical Relativism
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Geron Raveneye" data-source="post: 3748451" data-attributes="member: 2268"><p>Huh, don't get me wrong now...and I HATE to drag real-world concepts into this, but I can simply switch "heaven" with Mount Celestia and "Hell" with Abyss in your argument, and arrive at the same conclusion, namely that the duality concept of Heaven and Hell in Judeo-Christian mythology supports moral relativism.</p><p></p><p>The Great Wheel is nothing but a outerplanar geographic map that shows how planes are aligned towards each other based on the alignments they support. It's a specific shape because the creator of the concept liked the analogy. Of course standing in the Abyss, commiting genocide on a large scale (on what, by the way? Demons? Does that make me Good or Evil? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> ) will get me cheered by the local population. It will also mark my alignment as EVIL! Celestials will still frown on me, which translates into shafts of angelic lasers being thrown my way if I'm too much of a threat. And equally, if I'm standing on Mount Celestia, doing deeds of mercy, compassion and love, the local jokels will nod happily and tally me up as a GOOD person.</p><p></p><p>The Great Wheel could be replaced by a chain of planes, a 20-sided die of infinite size with each side a plane, or whatever else whacky concept you like, and it'll still just be a landscape descriptor.</p><p></p><p>(Next bit blacked out...contains some real-world religious content, please don't read if you're easy to be caught on the wrong foot with that kind of stuff <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p>[Spoiler]</p><p>And by the way...the "only" reason why us Judeo-Christians assume that "Good" is correct and "Evil" is wrong is because we got told so by the "good" side, you know. There IS no "objective arbiter", simply because the Creator IS the source of all that is good and right, and so his opposite must per definition be evil. If you look at the natural world, it is full of deeds that, if commited by human beings against each other, would be called deeply evil (and often, they ARE commited by humans, and ARE called evil or sinful). If I look at it all from your point of view, there's a very simple situation. God says he's right, and Lucifer is wrong. Lucifer says HE is right, and God is wrong...but God had more troops and more power, so he won the argument, and the winner writes the history. In the D&D cosmology, Good and Evil are more equal in terms of troops and power, so the decision who's "correct" hasn't been reached yet.[/SPOILER]</p><p></p><p>The only real arbiters of what is the "correct" choice, morally, are the DM and the players...and depending on the choices, the player characters will be labeled good or evil, and suffer the consequences. And in general, the consequence for being good is being rewarded after your death, while the consequence for being evil is being tortured, abused and treated as currency or food. Players know that...and the characters actually know that, too, since there are enough "objective" ways to ascertain that truth after you reach a certain level.</p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 3748451, member: 2268"] Huh, don't get me wrong now...and I HATE to drag real-world concepts into this, but I can simply switch "heaven" with Mount Celestia and "Hell" with Abyss in your argument, and arrive at the same conclusion, namely that the duality concept of Heaven and Hell in Judeo-Christian mythology supports moral relativism. The Great Wheel is nothing but a outerplanar geographic map that shows how planes are aligned towards each other based on the alignments they support. It's a specific shape because the creator of the concept liked the analogy. Of course standing in the Abyss, commiting genocide on a large scale (on what, by the way? Demons? Does that make me Good or Evil? :confused: ) will get me cheered by the local population. It will also mark my alignment as EVIL! Celestials will still frown on me, which translates into shafts of angelic lasers being thrown my way if I'm too much of a threat. And equally, if I'm standing on Mount Celestia, doing deeds of mercy, compassion and love, the local jokels will nod happily and tally me up as a GOOD person. The Great Wheel could be replaced by a chain of planes, a 20-sided die of infinite size with each side a plane, or whatever else whacky concept you like, and it'll still just be a landscape descriptor. (Next bit blacked out...contains some real-world religious content, please don't read if you're easy to be caught on the wrong foot with that kind of stuff :) ) [Spoiler] And by the way...the "only" reason why us Judeo-Christians assume that "Good" is correct and "Evil" is wrong is because we got told so by the "good" side, you know. There IS no "objective arbiter", simply because the Creator IS the source of all that is good and right, and so his opposite must per definition be evil. If you look at the natural world, it is full of deeds that, if commited by human beings against each other, would be called deeply evil (and often, they ARE commited by humans, and ARE called evil or sinful). If I look at it all from your point of view, there's a very simple situation. God says he's right, and Lucifer is wrong. Lucifer says HE is right, and God is wrong...but God had more troops and more power, so he won the argument, and the winner writes the history. In the D&D cosmology, Good and Evil are more equal in terms of troops and power, so the decision who's "correct" hasn't been reached yet.[/SPOILER] The only real arbiters of what is the "correct" choice, morally, are the DM and the players...and depending on the choices, the player characters will be labeled good or evil, and suffer the consequences. And in general, the consequence for being good is being rewarded after your death, while the consequence for being evil is being tortured, abused and treated as currency or food. Players know that...and the characters actually know that, too, since there are enough "objective" ways to ascertain that truth after you reach a certain level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The D&D Great Wheel of the Planes and Moral Ethical Relativism
Top