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The D&D Multiverse How it Was and How They Might Be Screwing it Up.
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<blockquote data-quote="Zardnaar" data-source="post: 7471796" data-attributes="member: 6716779"><p>Spelljamming was not that efficient/cost effective. For example a minor helm cost 100k, a major one 250k, a Cog as 10k, a Galleon 50k and they could hold a lot less cargo and passengers one used on Oceans could (I guess the helms could not move them and the air could not support a larger crew). </p><p></p><p> If it was an optin PCs could make more money using teleport with bags of holding. In modern logic you teleport to Athas with metal, trade it for gems or whatever and teleport out. Its a lot quicker, cheaper, and you don't have to deal with random encounters (1/20 chance in SJ) so the odds of your cargo arriving are 100%vs a random encounter with Illithids or a Beholder ship for example.</p><p></p><p> Its basically the reason you could not do it in 2E as it defeats the purpose of the setting.</p><p></p><p> Although when we played Spelljammer the PCs figured out if they could get a ship that could defeat most of the random encounters looting helms was a great way to get money so they ended up with a tricked out manoeuvrable Elven Man O War that used the battlecruiser concept to out run or out manoeuvre anything that could defeat them while they got to bully whatever they came across.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7471796, member: 6716779"] Spelljamming was not that efficient/cost effective. For example a minor helm cost 100k, a major one 250k, a Cog as 10k, a Galleon 50k and they could hold a lot less cargo and passengers one used on Oceans could (I guess the helms could not move them and the air could not support a larger crew). If it was an optin PCs could make more money using teleport with bags of holding. In modern logic you teleport to Athas with metal, trade it for gems or whatever and teleport out. Its a lot quicker, cheaper, and you don't have to deal with random encounters (1/20 chance in SJ) so the odds of your cargo arriving are 100%vs a random encounter with Illithids or a Beholder ship for example. Its basically the reason you could not do it in 2E as it defeats the purpose of the setting. Although when we played Spelljammer the PCs figured out if they could get a ship that could defeat most of the random encounters looting helms was a great way to get money so they ended up with a tricked out manoeuvrable Elven Man O War that used the battlecruiser concept to out run or out manoeuvre anything that could defeat them while they got to bully whatever they came across. [/QUOTE]
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