Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The D&D Multiverse Part 2- The Remix Culture of the Gygaxian Multiverse
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LuisCarlos17f" data-source="post: 8394884" data-attributes="member: 6802378"><p>The first edition drinks from the speculative fiction of the XX century as main source of inspiration, but today in 2021 the speculative fiction is radically different, and not only because the arrival of the videogames and the manga but also new authors, for example G.R.R.Martin and the franchises created by other TTRPG publishers. </p><p></p><p>I guess Hasbro wants to create a "metaverse" with all their franchises/IPs within it, including the D&D multiverse but here there is a serious challenge for the game designers. D&D 5th Ed is not ready for a crossover with no-fantasy franchises. Rambo, Robocop and Terminator can be added to Mortal Kombat, Fortnite wellcomes Marvel and DC superheroes and action-heroes from movies, but in the tabletop the firearms can break too easily the power balance of the D&D game. Yes, in D&D an alien ship crasched is possible, and even there is a module about that, but we haven't learn how to redesign the power balance when at least one of the sides can use firearms. And there is a serious risk of classic classes (paladin, ranger, monk..) becoming lesser interesting for players if the machine guns are added to the game. What is the challenge ratin of a gobling with a machine-gun firing from the top of a watch-tower? And the same weapon, but not in the hands by a nPC but an automatic trap? Lots of gamers know the key of the victory is to have got a better weapon in the Battle Royal. </p><p></p><p>Maybe Hasbro will be future videogames to test experimental new rules and changes for a future edition.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8394884, member: 6802378"] The first edition drinks from the speculative fiction of the XX century as main source of inspiration, but today in 2021 the speculative fiction is radically different, and not only because the arrival of the videogames and the manga but also new authors, for example G.R.R.Martin and the franchises created by other TTRPG publishers. I guess Hasbro wants to create a "metaverse" with all their franchises/IPs within it, including the D&D multiverse but here there is a serious challenge for the game designers. D&D 5th Ed is not ready for a crossover with no-fantasy franchises. Rambo, Robocop and Terminator can be added to Mortal Kombat, Fortnite wellcomes Marvel and DC superheroes and action-heroes from movies, but in the tabletop the firearms can break too easily the power balance of the D&D game. Yes, in D&D an alien ship crasched is possible, and even there is a module about that, but we haven't learn how to redesign the power balance when at least one of the sides can use firearms. And there is a serious risk of classic classes (paladin, ranger, monk..) becoming lesser interesting for players if the machine guns are added to the game. What is the challenge ratin of a gobling with a machine-gun firing from the top of a watch-tower? And the same weapon, but not in the hands by a nPC but an automatic trap? Lots of gamers know the key of the victory is to have got a better weapon in the Battle Royal. Maybe Hasbro will be future videogames to test experimental new rules and changes for a future edition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The D&D Multiverse Part 2- The Remix Culture of the Gygaxian Multiverse
Top