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The D&D Multiverse: Too Weird to Live, Too Rare to Die
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<blockquote data-quote="Thomas Shey" data-source="post: 9555518" data-attributes="member: 7026617"><p>We saw more than one hero-out-of-place character like that, though keeping tech equipment intact could be a challenge depending on the game. I played a Technologist character who was, basically a weak fighter (used the cleric hit and hit dice tables) who got to build and keep up certain different items of weapons and equipment based on his level for a while (in his case it mostly added up to a classic .45 ACP automatic, as stab vest and some grenades because he never got to the levels to do anything fancy.</p><p></p><p>Out on the West Coast, it probably didn't hurt that the SF fandom part of D&D gaming (which overlapped with the wargamers and the SCAers fairly heavily) picked up the habit of linking campaigns together with worldgates early on so they could move characters from campaign to campaign when they wanted to, so the idea of alternate worlds was relatively embedded.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9555518, member: 7026617"] We saw more than one hero-out-of-place character like that, though keeping tech equipment intact could be a challenge depending on the game. I played a Technologist character who was, basically a weak fighter (used the cleric hit and hit dice tables) who got to build and keep up certain different items of weapons and equipment based on his level for a while (in his case it mostly added up to a classic .45 ACP automatic, as stab vest and some grenades because he never got to the levels to do anything fancy. Out on the West Coast, it probably didn't hurt that the SF fandom part of D&D gaming (which overlapped with the wargamers and the SCAers fairly heavily) picked up the habit of linking campaigns together with worldgates early on so they could move characters from campaign to campaign when they wanted to, so the idea of alternate worlds was relatively embedded. [/QUOTE]
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The D&D Multiverse: Too Weird to Live, Too Rare to Die
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