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<blockquote data-quote="Victim" data-source="post: 172190" data-attributes="member: 78"><p>Ever play Diplomacy? It's a strategy game with not a single random conflict resolution method once the game starts. I think it's very fun with the right people.</p><p></p><p>Let's take a 12th level fighter's attack routine. He has his base attacks at +12/+7/+2. Modifiers push the attacks up to the point where his first attack automatically hits, and then some. Maybe he does a normal attack to have a good chance on hitting on his secondary and tertiary attacks. Maybe he does a moderate power attack, increasing the damage with his first automatic first attack but reducing his hit chances on the others. Maybe he gambles on a massive power attack. Perhaps after one round, his enemy fights defensively and uses expertise, so his auto-hit power attacks aren't. There's much more strategy than simply hoping for a high roll, which is pretty much all low level characters can do. You ahve to consider all your attacking options and the possible defensive actions your foe can take. Same thing with saves. At first level, even a good will save class has a pretty good chance of failing a Will save. At high levels, you have to much more choosy, because odds are the cleric will kill you before you dominate him.</p><p></p><p>Of course, even these elements tend to break down at smackdown type levels.</p></blockquote><p></p>
[QUOTE="Victim, post: 172190, member: 78"] Ever play Diplomacy? It's a strategy game with not a single random conflict resolution method once the game starts. I think it's very fun with the right people. Let's take a 12th level fighter's attack routine. He has his base attacks at +12/+7/+2. Modifiers push the attacks up to the point where his first attack automatically hits, and then some. Maybe he does a normal attack to have a good chance on hitting on his secondary and tertiary attacks. Maybe he does a moderate power attack, increasing the damage with his first automatic first attack but reducing his hit chances on the others. Maybe he gambles on a massive power attack. Perhaps after one round, his enemy fights defensively and uses expertise, so his auto-hit power attacks aren't. There's much more strategy than simply hoping for a high roll, which is pretty much all low level characters can do. You ahve to consider all your attacking options and the possible defensive actions your foe can take. Same thing with saves. At first level, even a good will save class has a pretty good chance of failing a Will save. At high levels, you have to much more choosy, because odds are the cleric will kill you before you dominate him. Of course, even these elements tend to break down at smackdown type levels. [/QUOTE]
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