Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
The d30 system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Al" data-source="post: 176520" data-attributes="member: 2486"><p>The multiple d20 system is even worse (IMO) than the d30 system. I cite: Skill Checks and Ability Checks.</p><p></p><p>In RL, randomness is less of an element in certain factors than others. </p><p></p><p>Let us apply the 35 v 68 argument, albeit scaled down to -3 v 30. Now, let us take Knowledge (Mathematics). Using Crothian's number-crunching, we estimate that if Stephen Hawking (20odd ranks+2skill focus +7/8Int mod=+30) were to try to solve a problem at the same time as 100 profoundly mentally retarded individuals working separately, at least 1 should solve it quicker than he. Strange, no?</p><p></p><p>Or here's a better one: Grapple Checks. Imagine a frog (Tiny, Str 1) vs a Polar Bear (Huge, Str 27). The difference is (16size+13strength=29). Without number crunching, we can quickly see that the difference is less than 33 and hence there is a greater than 1.49% chance of the frog winning. If we lined up 100 frogs and they wrestled 100 polar bears, can you really imagine a single frog winning?</p><p></p><p>Randomness is all well and good. With regard to saves and attack rolls (where there really is a substantial random element) the auto-hit/auto-miss element takes care of extremes. The d20 system allows a fair amount of randomness to compensate from the big modifiers (a +10 in d20 is very strong, a +10 in 3d6 is virtually insurmountable) that DnD uses. d30 diminishes these modifiers by a factor of 1.5, and multiple d20s do so as well (though I'm not sure by what factor). If an alternate system is to be used, the entire game needs to be overhauled: simply shunting DCs and upping the dice is not good enough. By all means convert to d30, but it should be true d30, and not a d20/d30 hotchpotch.</p></blockquote><p></p>
[QUOTE="Al, post: 176520, member: 2486"] The multiple d20 system is even worse (IMO) than the d30 system. I cite: Skill Checks and Ability Checks. In RL, randomness is less of an element in certain factors than others. Let us apply the 35 v 68 argument, albeit scaled down to -3 v 30. Now, let us take Knowledge (Mathematics). Using Crothian's number-crunching, we estimate that if Stephen Hawking (20odd ranks+2skill focus +7/8Int mod=+30) were to try to solve a problem at the same time as 100 profoundly mentally retarded individuals working separately, at least 1 should solve it quicker than he. Strange, no? Or here's a better one: Grapple Checks. Imagine a frog (Tiny, Str 1) vs a Polar Bear (Huge, Str 27). The difference is (16size+13strength=29). Without number crunching, we can quickly see that the difference is less than 33 and hence there is a greater than 1.49% chance of the frog winning. If we lined up 100 frogs and they wrestled 100 polar bears, can you really imagine a single frog winning? Randomness is all well and good. With regard to saves and attack rolls (where there really is a substantial random element) the auto-hit/auto-miss element takes care of extremes. The d20 system allows a fair amount of randomness to compensate from the big modifiers (a +10 in d20 is very strong, a +10 in 3d6 is virtually insurmountable) that DnD uses. d30 diminishes these modifiers by a factor of 1.5, and multiple d20s do so as well (though I'm not sure by what factor). If an alternate system is to be used, the entire game needs to be overhauled: simply shunting DCs and upping the dice is not good enough. By all means convert to d30, but it should be true d30, and not a d20/d30 hotchpotch. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The d30 system
Top