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The Daggerheart Inspirational Thread [+]
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<blockquote data-quote="zakael19" data-source="post: 9709434" data-attributes="member: 7044099"><p>And then GM can facilitate this by on their turn tee up something towards a player who hasn't acted yet, giving them a natural hook in. It's like a soft version of the classic PBTA "telegraph a punch and then just before it lands ask the character 'what do you do?'"</p><p></p><p>I do have one player who <em>really wants </em>to jump in at all times, but at least he's aware of his tendency towards spotlight grabbing (called it out during our end of session discussion and wanted to make sure he hadn't been stepping on other players too much) and was very accepting when I was like "hey lets let player X finish their turn first <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />."</p></blockquote><p></p>
[QUOTE="zakael19, post: 9709434, member: 7044099"] And then GM can facilitate this by on their turn tee up something towards a player who hasn't acted yet, giving them a natural hook in. It's like a soft version of the classic PBTA "telegraph a punch and then just before it lands ask the character 'what do you do?'" I do have one player who [I]really wants [/I]to jump in at all times, but at least he's aware of his tendency towards spotlight grabbing (called it out during our end of session discussion and wanted to make sure he hadn't been stepping on other players too much) and was very accepting when I was like "hey lets let player X finish their turn first :)." [/QUOTE]
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