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<blockquote data-quote="Knight Otu" data-source="post: 2286372" data-attributes="member: 192"><p>(Beamer is the halfling at the edge of the map. The road you're in is about 4 squares wide, so there is some more room. A mistake noted for further map.)</p><p></p><p>Beamer almost jumps forward a few feet as he casts his Ray of Enfeeblement. The thief lets out a grunt as it hits him, but apparently, it does not weaken him considerably. Azaroth raises his mage armor, and then sees the three thieves approach, short swords drawn. The three hack at Azaroth, but only one hits, the other attacks deflected by the force armor <4 points of damage>. Fourdrinker skips away and around the corner, but not running yet. The other two thieves, alerted to the presence of Banion and Beamer, call out "Got company!", and close in on Beamer, failing to connect due to his mage armor.</p><p>Gur brings down his quarterstaff on 3's skull, though it results only in some bleeding (attack roll 22, damage 2). Patlin seems to be truly distracted, as he fails to connect with his sling (Attack roll 9).</p><p>The observer of the Ashen Talon simply watches, and comments with a female voice "That should be interesting."</p><p></p><p>Initiative:</p><p> </p><p> Beamer: 20</p><p> Azaroth:15 <4/8></p><p>Thieves</p><p> Gur: 10</p><p> Banion:5 (off-map, U7)</p><p>Ashen Talon Observer</p><p></p><p>Ongoing effects:</p><p>Ray of Enfeeblement on 4: 10 rounds</p><p>Mage Armor on Azaroth and Beamer</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 2286372, member: 192"] (Beamer is the halfling at the edge of the map. The road you're in is about 4 squares wide, so there is some more room. A mistake noted for further map.) Beamer almost jumps forward a few feet as he casts his Ray of Enfeeblement. The thief lets out a grunt as it hits him, but apparently, it does not weaken him considerably. Azaroth raises his mage armor, and then sees the three thieves approach, short swords drawn. The three hack at Azaroth, but only one hits, the other attacks deflected by the force armor <4 points of damage>. Fourdrinker skips away and around the corner, but not running yet. The other two thieves, alerted to the presence of Banion and Beamer, call out "Got company!", and close in on Beamer, failing to connect due to his mage armor. Gur brings down his quarterstaff on 3's skull, though it results only in some bleeding (attack roll 22, damage 2). Patlin seems to be truly distracted, as he fails to connect with his sling (Attack roll 9). The observer of the Ashen Talon simply watches, and comments with a female voice "That should be interesting." Initiative: Beamer: 20 Azaroth:15 <4/8> Thieves Gur: 10 Banion:5 (off-map, U7) Ashen Talon Observer Ongoing effects: Ray of Enfeeblement on 4: 10 rounds Mage Armor on Azaroth and Beamer [/QUOTE]
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