The danger of riding a beholder

OnlineDM

Adventurer
I thought I'd share a story from my time running games all weekend at TactiCon here in Colorado (and I'm proud to say that I was able to Iron Man the con, running games in all nine slots). This specific exploit came on Friday during one of my MyRealms games (Descent Into Darkness).

The final encounter of the adventure pitted the PCs against a beholder and some duergar slaves in a room filled with a ziggurat, a bridge, a pair of floating platforms and a river of magma. The party was doing their best to keep the beholder locked down, and at one point a rogue decided to jump onto the beholder’s back. He stayed aboard for four rounds.

In the first round, the beholder was stunned, so the rogue stabbed away.

In the second round, the beholder got up from prone and tried to shoot an eye ray at the rogue (tough to do when he’s on top of the beholder) and missed.

In the third round, the beholder flipped upside down and flew just over the surface of the magma, but the rogue made a great Athletics / Acrobatics check to scramble around the ball of eyes as it rotated and avoided the magma.

In the fourth round, the beholder had had enough of this nonsense, decided that it could handle the magma better than the fragile humanoid on its back, and dove into the river and back out. The beholder and the rogue both took 30 fire damage and ongoing 10 fire damage (save ends).

The rogue’s player asked me, “So what happens if that takes me below zero hit points?”

The whole table replied with “Oooooh….”

Yes, he fell unconscious while in the river of magma, which meant that he lost his grip and floated just below the surface. The beholder survived the bath, but the party ran out of options to rescue the rogue without killing themselves. Thus passed the short-lived rogue, may he rest in peace.

I’m not much of a killer DM, but PC do die at my table from time to time. In this particular case, it was worth it. I knew that was true Sunday evening when some players at a different game I was running said they had already heard that story about the beholder and the rogue and the magma river. When your players are telling stories about your games to their other friends at the convention, you’ve done something right! Well, unless they were saying, “This jerk of a DM killed my character…”
 

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That's a good way for a rogue to die. I had an analogous rogue death back in the late 1980s: my rogue was backstabbing the hell out of a gigantic firebreathing beetle and killed it. He stood upon it's back as it fell and died...then it rolled over. He managed to leap off, but could only go in one direction- the direction the beetle was rolling- and got crushed anyway.
 

Sometimes, you just have to know when to let go.

When the beholder your riding floats upside down over lava, and you can still jump off to a safe space, it is a good time.

I even tried to tell him so. We didn't see the voluntary lava bath coming, but it was still obviously time to get off. The beholders move looked ingenious more than OnlineDM being a RB. It was my second favorite moment of the game....

One more twist of the knife. A few rounds into the fight, we had the option of declaring the mission a win and teleporting out. A detail I appreciate as good design in an adventure. However the party had its bloodlust up, and killing the beholder didn't seem impossible, so we stayed.
 


Sounds like an amazing battle.

One of my players used to run a gnome illusionist who rode about on a simulacrum Beholder called "Lucy". It was a great way to make an entrance.
 

[MENTION=16991]Evilhalfling[/MENTION]: I didn't know that any of the players from my game were here on EN World! That's awesome! Which character were you playing?

If this was your second-favorite moment of the game, I'm guessing you were playing Gramps. Ah, that delicious-looking magic sword...
 

If this was your second-favorite moment of the game, I'm guessing you were playing Gramps. Ah, that delicious-looking magic sword...

It was an awfully delicious sword.
Did a (lazy) warlord, really dedicated to not hitting things, like Gramps, really need a sword that gave additional +2 to hit and damage? I think so!

And the visuals of my 60+ yr old warrior, Conan-ing that thing of the ceiling, was indeed my favorite moment of the Game/Con.
 

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