Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The danger of riding a beholder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="OnlineDM" data-source="post: 5675775" data-attributes="member: 90804"><p>I thought I'd share a story from my time <a href="http://onlinedm.wordpress.com/2011/09/05/tacticon-2011-is-in-the-books/" target="_blank">running games all weekend at TactiCon</a> here in Colorado (and I'm proud to say that I was able to Iron Man the con, running games in all nine slots). This specific exploit came on Friday <a href="http://onlinedm.wordpress.com/2011/09/05/tacticon-2011-myrealms-adventures/" target="_blank">during one of my MyRealms games</a> (Descent Into Darkness).</p><p></p><p>The final encounter of the adventure pitted the PCs against a beholder and some duergar slaves in a room filled with a ziggurat, a bridge, a pair of floating platforms and a river of magma. The party was doing their best to keep the beholder locked down, and at one point a rogue decided to jump onto the beholder’s back. He stayed aboard for four rounds.</p><p></p><p>In the first round, the beholder was stunned, so the rogue stabbed away.</p><p></p><p>In the second round, the beholder got up from prone and tried to shoot an eye ray at the rogue (tough to do when he’s on top of the beholder) and missed.</p><p></p><p>In the third round, the beholder flipped upside down and flew just over the surface of the magma, but the rogue made a great Athletics / Acrobatics check to scramble around the ball of eyes as it rotated and avoided the magma.</p><p></p><p>In the fourth round, the beholder had had enough of this nonsense, decided that it could handle the magma better than the fragile humanoid on its back, and dove into the river and back out. The beholder and the rogue both took 30 fire damage and ongoing 10 fire damage (save ends).</p><p></p><p>The rogue’s player asked me, “So what happens if that takes me below zero hit points?”</p><p></p><p>The whole table replied with “Oooooh….”</p><p></p><p>Yes, he fell unconscious while in the river of magma, which meant that he lost his grip and floated just below the surface. The beholder survived the bath, but the party ran out of options to rescue the rogue without killing themselves. Thus passed the short-lived rogue, may he rest in peace.</p><p></p><p>I’m not much of a killer DM, but PC do die at my table from time to time. In this particular case, it was worth it. I knew that was true Sunday evening when some players at a different game I was running said they had already heard that story about the beholder and the rogue and the magma river. When your players are telling stories about your games to their other friends at the convention, you’ve done something right! Well, unless they were saying, “This jerk of a DM killed my character…”</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5675775, member: 90804"] I thought I'd share a story from my time [URL="http://onlinedm.wordpress.com/2011/09/05/tacticon-2011-is-in-the-books/"]running games all weekend at TactiCon[/URL] here in Colorado (and I'm proud to say that I was able to Iron Man the con, running games in all nine slots). This specific exploit came on Friday [URL="http://onlinedm.wordpress.com/2011/09/05/tacticon-2011-myrealms-adventures/"]during one of my MyRealms games[/URL] (Descent Into Darkness). The final encounter of the adventure pitted the PCs against a beholder and some duergar slaves in a room filled with a ziggurat, a bridge, a pair of floating platforms and a river of magma. The party was doing their best to keep the beholder locked down, and at one point a rogue decided to jump onto the beholder’s back. He stayed aboard for four rounds. In the first round, the beholder was stunned, so the rogue stabbed away. In the second round, the beholder got up from prone and tried to shoot an eye ray at the rogue (tough to do when he’s on top of the beholder) and missed. In the third round, the beholder flipped upside down and flew just over the surface of the magma, but the rogue made a great Athletics / Acrobatics check to scramble around the ball of eyes as it rotated and avoided the magma. In the fourth round, the beholder had had enough of this nonsense, decided that it could handle the magma better than the fragile humanoid on its back, and dove into the river and back out. The beholder and the rogue both took 30 fire damage and ongoing 10 fire damage (save ends). The rogue’s player asked me, “So what happens if that takes me below zero hit points?” The whole table replied with “Oooooh….” Yes, he fell unconscious while in the river of magma, which meant that he lost his grip and floated just below the surface. The beholder survived the bath, but the party ran out of options to rescue the rogue without killing themselves. Thus passed the short-lived rogue, may he rest in peace. I’m not much of a killer DM, but PC do die at my table from time to time. In this particular case, it was worth it. I knew that was true Sunday evening when some players at a different game I was running said they had already heard that story about the beholder and the rogue and the magma river. When your players are telling stories about your games to their other friends at the convention, you’ve done something right! Well, unless they were saying, “This jerk of a DM killed my character…” [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The danger of riding a beholder
Top