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General Tabletop Discussion
*Dungeons & Dragons
The dangers of Alchemist's Fire
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<blockquote data-quote="Forrester" data-source="post: 99054" data-attributes="member: 1279"><p><strong>Notes.</strong></p><p></p><p>First, note that this guy must have the Quick Draw feat to do what he wants to do. With the odd exception of arrows, every ranged weapon -- well, I guess maybe it's every thrown weapon -- takes a move-equivalent action (MEA) to draw them first. </p><p></p><p>If it takes you a MEA to draw shurikens before you throw them, it's going to take a MEA to draw an alchemist's fire. </p><p></p><p>Second, it's true that the rules don't have any specific place where they mention the possible danger of walking around with a bunch of fragile stuff on you. Potions, though, are one-ounce containers; figure that they're pretty easy to miss. </p><p></p><p>Alchemist's fire comes in a flask, though, and it weighs a FULL POUND. That's a pint of liquid. I don't know that these would fit easily into a bandoleer. And even if they do, anyone walking around with a half-dozen of these things on them is realistically risking life and limb. </p><p></p><p>"Creative thinking" my ass. The difference between most "creative thinking" and munchkin thinking is the difference between being a player and being a DM <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. </p><p></p><p>Anyone carrying around more than . . . say three of these things, in a location on the bod where there could easily quick-draw them, should be risking nasty stuff in the event they get hit or they fall a great distance. </p><p></p><p>YMMV. But it shouldn't <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Forrester, post: 99054, member: 1279"] [b]Notes.[/b] First, note that this guy must have the Quick Draw feat to do what he wants to do. With the odd exception of arrows, every ranged weapon -- well, I guess maybe it's every thrown weapon -- takes a move-equivalent action (MEA) to draw them first. If it takes you a MEA to draw shurikens before you throw them, it's going to take a MEA to draw an alchemist's fire. Second, it's true that the rules don't have any specific place where they mention the possible danger of walking around with a bunch of fragile stuff on you. Potions, though, are one-ounce containers; figure that they're pretty easy to miss. Alchemist's fire comes in a flask, though, and it weighs a FULL POUND. That's a pint of liquid. I don't know that these would fit easily into a bandoleer. And even if they do, anyone walking around with a half-dozen of these things on them is realistically risking life and limb. "Creative thinking" my ass. The difference between most "creative thinking" and munchkin thinking is the difference between being a player and being a DM :). Anyone carrying around more than . . . say three of these things, in a location on the bod where there could easily quick-draw them, should be risking nasty stuff in the event they get hit or they fall a great distance. YMMV. But it shouldn't :) [/QUOTE]
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