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The Dangers of Overreliance on Leomund's Tiny Hut (3rd Level Spell)
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7049286" data-attributes="member: 6787650"><p>I disagree with #2, and we may differ somewhat on #1 as well though it's hard to tell from what you've written.</p><p></p><p>I think changing the color is not sufficient to supply camouflage; I think the most I'd allow is a Survival check to find a place where the variations in coloration which the tent <em>can</em> supply are sufficient to mask it, somewhat. In other words, I'd probably impose Perception checks on any enemy trying to spot the thing, with a DC of either 12 or the PC's Survival roll, whichever is lower, and only if there is a suitable (naturalistic or dark) place to put it. I don't think it's possible to hide it better than DC 12ish, given the constraints.</p><p></p><p>RE: #1, based on historical usage of the spell in AD&D, and the wording of Leomund's Tiny Hut vs. Wall of Force/Forcecage in 5E, I would rule that the hut is not indestructible. It prevents physical travel through it while it exists, just like a stone wall does, but unlike a Wall of Force it can be brought down by sufficient force. Leomund's Tiny Hut is <em>not</em> Leomund's Tiny Invulnerable Fortress; it is what it is designed to be, Leomund's Portable Secure House. For simplicity, I'd say it's as robust as six inches of stone wall from Wall of Stone. That's AC 15 and 180 HP, which is plenty to make it useful and give you time to pull out some weapons/whatever even if a giant does start trying to huff and puff his way into the hut; but it's now just a resting place, and not an invulnerable stronghold.</p><p></p><p>I suspect, based on discussion so far and the type of questions that you're asking, that you probably rule differently; but I am only guessing.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7049286, member: 6787650"] I disagree with #2, and we may differ somewhat on #1 as well though it's hard to tell from what you've written. I think changing the color is not sufficient to supply camouflage; I think the most I'd allow is a Survival check to find a place where the variations in coloration which the tent [I]can[/I] supply are sufficient to mask it, somewhat. In other words, I'd probably impose Perception checks on any enemy trying to spot the thing, with a DC of either 12 or the PC's Survival roll, whichever is lower, and only if there is a suitable (naturalistic or dark) place to put it. I don't think it's possible to hide it better than DC 12ish, given the constraints. RE: #1, based on historical usage of the spell in AD&D, and the wording of Leomund's Tiny Hut vs. Wall of Force/Forcecage in 5E, I would rule that the hut is not indestructible. It prevents physical travel through it while it exists, just like a stone wall does, but unlike a Wall of Force it can be brought down by sufficient force. Leomund's Tiny Hut is [I]not[/I] Leomund's Tiny Invulnerable Fortress; it is what it is designed to be, Leomund's Portable Secure House. For simplicity, I'd say it's as robust as six inches of stone wall from Wall of Stone. That's AC 15 and 180 HP, which is plenty to make it useful and give you time to pull out some weapons/whatever even if a giant does start trying to huff and puff his way into the hut; but it's now just a resting place, and not an invulnerable stronghold. I suspect, based on discussion so far and the type of questions that you're asking, that you probably rule differently; but I am only guessing. [/QUOTE]
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