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The Dangers of Overreliance on Leomund's Tiny Hut (3rd Level Spell)
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7050234" data-attributes="member: 6787650"><p>The Survival roll is to choose a location where a suitably-colored dome (e.g. black or dark brown) would be difficult to spot. This only applies in places where such a location exists and you have some freedom to choose your campsite; if you absolutely HAVE to put your dome on the hobgoblins' front doorstep, there's no roll and no chance of hiding your dome from them. Ditto if it's in narrow stone tunnels with no branchings. But if you're sleeping in the woods, there's a good chance you can find a good spot; but the hut is big enough that I'm not going to give you a DC over 12, because there is no way to conceal such a large, regularly-shaped object terribly well. Thus, the DC is min(12, Survival roll). But note that enemies relying on Darkvision will have disadvantage on their Perception checks, so you may be able to get away with it.</p><p></p><p>Note that a party who was sleeping in bedrolls under the trees could make the same Survival roll to choose a good spot and camouflage themselves with foliage, etc., and would not be subject to the maximum of 12 on their DC. However, they wouldn't be as comfortable as a party sleeping in a Leomund's Tiny Hut. The hut is essentially providing warmth and comfort which, as you point out, the PCs could create for themselves via nonmagical means via foraging, at a cost in time and stealth.</p><p></p><p>RE: "would you let someone Help that check"? Yes. Someone else can choose the spot and tell the wizard where to put it. Would I let that raise the result above 12? No, probably not, not unless they have a very clever plan to disguise it as something specific which is both dome-shaped and innocuous. E.g. if they're in a place where lots of dome-shaped burial mounds from past civilizations exist, then sure, you can build a ghillie suit for your Leomund's Tiny Hut; otherwise no, that's not a thing.</p><p></p><p>(2) Potential rules error: there's no adaptive camouflage. It's just a color. It's increasingly difficult for me to tell whether you actually apply this adaptive camouflage idea to your AD&D games, or to your 5E games, or what. As I said above, if it's not a rules error it's merely an opinion on the value of shelter and comfort; either way it's apparently not a deliberate house rule. Agree/disagree?</p><p></p><p>(3) I presume you wouldn't prevent PCs from acquiring those better odds on the random encounters table through mundane camouflage, since people are easier to disguise than a largish building. As such, it seems to me that the hut isn't preventing combat at all. It's just giving you more comfort. Do I presume wrong? Would you refuse to let someone who wasn't using a Leomund's Tiny Hut hide themselves from monsters? If so, then we are back to the "maybe it does supply adaptive camouflage in manbearcat's game", which I would view as a rules error. But I'm presuming, currently, that you would not rule that way. It's hard for me to tell.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7050234, member: 6787650"] The Survival roll is to choose a location where a suitably-colored dome (e.g. black or dark brown) would be difficult to spot. This only applies in places where such a location exists and you have some freedom to choose your campsite; if you absolutely HAVE to put your dome on the hobgoblins' front doorstep, there's no roll and no chance of hiding your dome from them. Ditto if it's in narrow stone tunnels with no branchings. But if you're sleeping in the woods, there's a good chance you can find a good spot; but the hut is big enough that I'm not going to give you a DC over 12, because there is no way to conceal such a large, regularly-shaped object terribly well. Thus, the DC is min(12, Survival roll). But note that enemies relying on Darkvision will have disadvantage on their Perception checks, so you may be able to get away with it. Note that a party who was sleeping in bedrolls under the trees could make the same Survival roll to choose a good spot and camouflage themselves with foliage, etc., and would not be subject to the maximum of 12 on their DC. However, they wouldn't be as comfortable as a party sleeping in a Leomund's Tiny Hut. The hut is essentially providing warmth and comfort which, as you point out, the PCs could create for themselves via nonmagical means via foraging, at a cost in time and stealth. RE: "would you let someone Help that check"? Yes. Someone else can choose the spot and tell the wizard where to put it. Would I let that raise the result above 12? No, probably not, not unless they have a very clever plan to disguise it as something specific which is both dome-shaped and innocuous. E.g. if they're in a place where lots of dome-shaped burial mounds from past civilizations exist, then sure, you can build a ghillie suit for your Leomund's Tiny Hut; otherwise no, that's not a thing. (2) Potential rules error: there's no adaptive camouflage. It's just a color. It's increasingly difficult for me to tell whether you actually apply this adaptive camouflage idea to your AD&D games, or to your 5E games, or what. As I said above, if it's not a rules error it's merely an opinion on the value of shelter and comfort; either way it's apparently not a deliberate house rule. Agree/disagree? (3) I presume you wouldn't prevent PCs from acquiring those better odds on the random encounters table through mundane camouflage, since people are easier to disguise than a largish building. As such, it seems to me that the hut isn't preventing combat at all. It's just giving you more comfort. Do I presume wrong? Would you refuse to let someone who wasn't using a Leomund's Tiny Hut hide themselves from monsters? If so, then we are back to the "maybe it does supply adaptive camouflage in manbearcat's game", which I would view as a rules error. But I'm presuming, currently, that you would not rule that way. It's hard for me to tell. [/QUOTE]
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The Dangers of Overreliance on Leomund's Tiny Hut (3rd Level Spell)
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