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*Pathfinder & Starfinder
The Dark Knight....somethings?
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<blockquote data-quote="SteelDraco" data-source="post: 6025263" data-attributes="member: 359"><p>I'd probably fluff Bane as a barbarian, not an alchemist, with his Venom use modeled by rage rounds per day - when he rages is when he supercharges the flow of the stuff through his body. He suffers from withdrawal when he stops using (the fatigue from the rage ending), and I believe there are rage powers out there that let you become large, or at least an archetype that does it (I haven't looked at barbarians extensively). While he's on Venom, Bane is much larger than a normal human, easily into the Large size category.</p><p></p><p>That said, you could certainly do him justice with an alchemist, you'll just have a lot of class features you're not using, which usually sucks. He doesn't use anything like bombs, and doesn't have the command of anatomy implied by a vivisectionist's sneak attack (which is the go-to powergamer alchemist archetype). He also won't have the BAB or hit points to do the job of tank very well, though extracts can help with that. At a base, he'd have access to the Enlarge Person extract and the feral mutagen discovery, which you could change to granting slam attacks rather than claws (bludgeoning damage is usually a little better than slashing, but if you drop the bite attack it's clearly a decrease in power). The Master Chymist prestige class grants better access to the mutagen class feature, which would be important. All his extracts would be described via Venom, variations or specialized application of the drug he's using. Not sure what'd I'd alter to reflect the addiction he suffers without the stuff - presumably you'd use the affliction mechanics for that. </p><p></p><p>Of course, you could go with a multiclassed barbarian/alchemist. That'd model him pretty well, though there's a lot of stuff about him being a genius criminal that wouldn't be in there. I don't think he's all that knowledgeable about the Venom drug itself - I'm pretty sure he didn't invent the stuff. You also have to deal with the fact that Pathfinder always assumes unarmed combat is just for specialized people, which not the assumption that superhero comics make. He'd have to get slam attacks or monk (martial artist) levels somehow.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 6025263, member: 359"] I'd probably fluff Bane as a barbarian, not an alchemist, with his Venom use modeled by rage rounds per day - when he rages is when he supercharges the flow of the stuff through his body. He suffers from withdrawal when he stops using (the fatigue from the rage ending), and I believe there are rage powers out there that let you become large, or at least an archetype that does it (I haven't looked at barbarians extensively). While he's on Venom, Bane is much larger than a normal human, easily into the Large size category. That said, you could certainly do him justice with an alchemist, you'll just have a lot of class features you're not using, which usually sucks. He doesn't use anything like bombs, and doesn't have the command of anatomy implied by a vivisectionist's sneak attack (which is the go-to powergamer alchemist archetype). He also won't have the BAB or hit points to do the job of tank very well, though extracts can help with that. At a base, he'd have access to the Enlarge Person extract and the feral mutagen discovery, which you could change to granting slam attacks rather than claws (bludgeoning damage is usually a little better than slashing, but if you drop the bite attack it's clearly a decrease in power). The Master Chymist prestige class grants better access to the mutagen class feature, which would be important. All his extracts would be described via Venom, variations or specialized application of the drug he's using. Not sure what'd I'd alter to reflect the addiction he suffers without the stuff - presumably you'd use the affliction mechanics for that. Of course, you could go with a multiclassed barbarian/alchemist. That'd model him pretty well, though there's a lot of stuff about him being a genius criminal that wouldn't be in there. I don't think he's all that knowledgeable about the Venom drug itself - I'm pretty sure he didn't invent the stuff. You also have to deal with the fact that Pathfinder always assumes unarmed combat is just for specialized people, which not the assumption that superhero comics make. He'd have to get slam attacks or monk (martial artist) levels somehow. [/QUOTE]
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The Dark Knight....somethings?
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