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The Dark Spells of Dambrath (ENWorld Version)
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<blockquote data-quote="Edena_of_Neith" data-source="post: 515732" data-attributes="member: 2020"><p><strong>Comments on Anabstercorian's version of Loviatar's Gift</strong></p><p></p><p>Hey there, Anabstercorian! How are you doing, my friend? </p><p> (fondly remembers the IRs that Anabstercorian participated in, and all the neat things Anabstercorian did)</p><p></p><p> It is good to see you again. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> - - -</p><p></p><p> (rueful look) </p><p></p><p> As Anabstercorian's text proves, I do not know my 3rd Edition terminology very well.</p><p> It is an unfortunate fact that Dungeons and Dragons came into it's full golden glory (3rd Edition, the Open Gaming Licence D20 Settings, etc.) came about after I stopped frequently gaming.</p><p> Ah me ... (sighs a bit sadly)</p><p></p><p> - - -</p><p></p><p> The concept of Loviatar's Gift striking a selected part of the target comes from an even lower level spell, known as Loviatar's Ultimatum, which I dreamed up out of purely dark, dastardly humor.</p><p> The details of that spell are on Nutkinland: If I post them here, I do believe Eric's Grandmother will throw a fit at me.</p><p></p><p> Obviously, the ability of any spell to strike (automatically!) any chosen part of a target is a powerful ability.</p><p> Take that power away, and you weaken the spell, obviously - take that power away from this spell, and you partially take away the point for which it was created.</p><p></p><p> Loviatar's Gift was never meant to kill. Very few spellcasters are going to understand human anatomy, and know to throw it on the brainstem, heart, or other vital organ.</p><p> It was meant to be thrown at ghastly, but survivable, targets, such as an eye, a finger, private places, the tongue, an ear canal, or other visible (well known to all) region of the body.</p><p></p><p> Loviatar's Gift was never meant to inflict enough damage, via hit points of damage, to kill. It was not meant to be able to kill even a common person or a small animal.</p><p> I am not certain what Constitution Points of Damage are, though. Are these temporary damage points?</p><p></p><p> Loviatar's Gift is most CERTAINLY a curse.</p><p> Thus, I thought Remove Curse, or it's 3E equivalent, would thus remove the effect.</p><p> Any spell that deadened pain would be helpful.</p><p> Putting the target in a magical sleep, or knocking the target out cold, would help.</p><p> Removing the afflicted region would halt the effect (A Ring of Regeneration would be useful here.)</p><p> Since it IS a curse, protection from acid spells will not work unless cast prior to this spell being cast.</p><p></p><p> If the caster must throw the acid, then I would guess armor, cloaks of protection, and heavy normal clothing might deflect or absorb the attack (although they might well be destroyed in the process.)</p><p> Unless the caster is not really throwing the acid - he tosses it, and the power of the curse guides it unerringly to it's target ... but to be able to leap from target to target, the acid must effectively teleport (or dimension door, or the equivalent.)</p><p></p><p> So I ask: </p><p></p><p> In your version of Loviatar's Gift, Anabstercorian, does the acid teleport (or the equivalent of teleport, via the innate nature of the curse that this spell is) to the main target, then teleport to the next target, and so on?</p><p> Or does it require an actual accurate throw by the caster, to hit the main target, and then the acid teleports or the equivalent?</p><p> Can the acid affect a specific body part, or is this spell of yours like Magic Missile, which cannot target any specific area?</p><p></p><p> In my version of Loviatar's Gift, the acid actually manifests itself on the target, with no physical throwing needed.</p><p> The acid, since it is a curse, cannot be removed except by magic.</p><p> However, the acid will not eat it's way through armor or other protections (thus destroying them) since it bypassed them altogether, and can affect only one place on the target (regardless of how many people touch it, or what is used to touch it or otherwise affect it.)</p><p></p><p> Your spell is a good one, Anabstercorian.</p><p> It is, however, a very different spell from the original, if it cannot be used to affect a specific body part.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 515732, member: 2020"] [b]Comments on Anabstercorian's version of Loviatar's Gift[/b] Hey there, Anabstercorian! How are you doing, my friend? (fondly remembers the IRs that Anabstercorian participated in, and all the neat things Anabstercorian did) It is good to see you again. :) :) :) - - - (rueful look) As Anabstercorian's text proves, I do not know my 3rd Edition terminology very well. It is an unfortunate fact that Dungeons and Dragons came into it's full golden glory (3rd Edition, the Open Gaming Licence D20 Settings, etc.) came about after I stopped frequently gaming. Ah me ... (sighs a bit sadly) - - - The concept of Loviatar's Gift striking a selected part of the target comes from an even lower level spell, known as Loviatar's Ultimatum, which I dreamed up out of purely dark, dastardly humor. The details of that spell are on Nutkinland: If I post them here, I do believe Eric's Grandmother will throw a fit at me. Obviously, the ability of any spell to strike (automatically!) any chosen part of a target is a powerful ability. Take that power away, and you weaken the spell, obviously - take that power away from this spell, and you partially take away the point for which it was created. Loviatar's Gift was never meant to kill. Very few spellcasters are going to understand human anatomy, and know to throw it on the brainstem, heart, or other vital organ. It was meant to be thrown at ghastly, but survivable, targets, such as an eye, a finger, private places, the tongue, an ear canal, or other visible (well known to all) region of the body. Loviatar's Gift was never meant to inflict enough damage, via hit points of damage, to kill. It was not meant to be able to kill even a common person or a small animal. I am not certain what Constitution Points of Damage are, though. Are these temporary damage points? Loviatar's Gift is most CERTAINLY a curse. Thus, I thought Remove Curse, or it's 3E equivalent, would thus remove the effect. Any spell that deadened pain would be helpful. Putting the target in a magical sleep, or knocking the target out cold, would help. Removing the afflicted region would halt the effect (A Ring of Regeneration would be useful here.) Since it IS a curse, protection from acid spells will not work unless cast prior to this spell being cast. If the caster must throw the acid, then I would guess armor, cloaks of protection, and heavy normal clothing might deflect or absorb the attack (although they might well be destroyed in the process.) Unless the caster is not really throwing the acid - he tosses it, and the power of the curse guides it unerringly to it's target ... but to be able to leap from target to target, the acid must effectively teleport (or dimension door, or the equivalent.) So I ask: In your version of Loviatar's Gift, Anabstercorian, does the acid teleport (or the equivalent of teleport, via the innate nature of the curse that this spell is) to the main target, then teleport to the next target, and so on? Or does it require an actual accurate throw by the caster, to hit the main target, and then the acid teleports or the equivalent? Can the acid affect a specific body part, or is this spell of yours like Magic Missile, which cannot target any specific area? In my version of Loviatar's Gift, the acid actually manifests itself on the target, with no physical throwing needed. The acid, since it is a curse, cannot be removed except by magic. However, the acid will not eat it's way through armor or other protections (thus destroying them) since it bypassed them altogether, and can affect only one place on the target (regardless of how many people touch it, or what is used to touch it or otherwise affect it.) Your spell is a good one, Anabstercorian. It is, however, a very different spell from the original, if it cannot be used to affect a specific body part. [/QUOTE]
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