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The darkness of magic...
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<blockquote data-quote="Lord Pendragon" data-source="post: 91250" data-attributes="member: 707"><p>Allow me to post an opposing view:</p><p></p><p>I have no problem with certain spells being [Evil] and others being [Good]. Nor do I have a problem with the "let's not destroy buildings while killing our foes" Necromancer sliding to evil, while the "burn, baby, burn!" Evoker coasts happily with his chaotic-good.</p><p></p><p>D&D is defined by the four cardinal alignments: Good, Evil, Law, Chaos. These alignments exist as tangible forces in the D&Dverse. Drawing on such a force, calling it into the prime material plane, is allying yourself with said force.</p><p></p><p>So the Necromancer isn't blowing up buildings. What he <em>is</em> doing is calling upon the powers of Evil. The very magic itself is evil in nature. Naturally, his soul is going to eventually start feeling the effects of this.</p><p></p><p>The Evoker may piss off the local landlords, but his magic is not tainted by association with Evil. It's "clean," so to speak. So the only thing <em>he</em> must worry about are his motivations, and the end results of his magic. (Whether or not he's blowing up innocents along with the brick and mortar.) He may still slide to evil, but it won't be because of the spells he chose, be he didn't choose to cast [Evil] spells.</p><p></p><p>I don't see any problems with this idea. Yes, a wizard who studies evocation spells is very much molding himself into a combat mage. But killing in D&D is <em>not</em> evil in and of itself. Nearly every PC in neary every campaign will kill every adventure. So long as that combat mage is killing the right things, he can safely consider himself Good.</p><p></p><p>The Necromancer, on the other hand, is dealing with "Dark Forces" in his studies. He's studying death and un-death, and these are things which (often) touch upon the force of Evil in the D&Dverse. He cannot contact such a force and remain unchanged by it forever.</p><p></p><p>Anyhoo, that's my take. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 91250, member: 707"] Allow me to post an opposing view: I have no problem with certain spells being [Evil] and others being [Good]. Nor do I have a problem with the "let's not destroy buildings while killing our foes" Necromancer sliding to evil, while the "burn, baby, burn!" Evoker coasts happily with his chaotic-good. D&D is defined by the four cardinal alignments: Good, Evil, Law, Chaos. These alignments exist as tangible forces in the D&Dverse. Drawing on such a force, calling it into the prime material plane, is allying yourself with said force. So the Necromancer isn't blowing up buildings. What he [i]is[/i] doing is calling upon the powers of Evil. The very magic itself is evil in nature. Naturally, his soul is going to eventually start feeling the effects of this. The Evoker may piss off the local landlords, but his magic is not tainted by association with Evil. It's "clean," so to speak. So the only thing [i]he[/i] must worry about are his motivations, and the end results of his magic. (Whether or not he's blowing up innocents along with the brick and mortar.) He may still slide to evil, but it won't be because of the spells he chose, be he didn't choose to cast [Evil] spells. I don't see any problems with this idea. Yes, a wizard who studies evocation spells is very much molding himself into a combat mage. But killing in D&D is [i]not[/i] evil in and of itself. Nearly every PC in neary every campaign will kill every adventure. So long as that combat mage is killing the right things, he can safely consider himself Good. The Necromancer, on the other hand, is dealing with "Dark Forces" in his studies. He's studying death and un-death, and these are things which (often) touch upon the force of Evil in the D&Dverse. He cannot contact such a force and remain unchanged by it forever. Anyhoo, that's my take. :D [/QUOTE]
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