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The Deadliest Archer of Them All
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<blockquote data-quote="Jeremy" data-source="post: 337752" data-attributes="member: 4036"><p>Really? I want to test THAT theory. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>A Ftr10/PA10 and a Wood Elf Clr20 are going white dragon hunting today. We don’t really have a lot of information about the Ftr10/PA10 except that if he crits within 30’ of a young adult white dragon that he is somehow sneak attacking even though it’s not flatfooted and he can’t flank it and rolls max damage on everything, he’ll kill the bugger in one shot. A very impressive feat on this, his best day, but this is also the cleric’s “best day of his life”, so let’s see how he fairs.</p><p></p><p>-------------------------------------------</p><p></p><p>So the two intrepid adventurers are climbing through the mountains when 8 white dragons begin circling high above them. The Peerless Archer unlimbers his bow and withdraws a single arrow, winking at his peer.</p><p></p><p>“Get their attention for me, wouldja? I want to show you a shot I’ve been working on.”</p><p></p><p>The cleric looks up at what the archer is pointing at and immediately shimmers as a Contingency is fired (Haste, AC 32). He nods in his accelerated state and unlimbers his bow as well.</p><p></p><p>Everyone rolls init, and as this is the best day of the cleric’s life, he rolls a natural 20 and gets an init of 38 and manages to go first.</p><p></p><p>He estimates that the dragons are about 500 yards away, one hell of a shot, but he feels lucky today and swears to kill the first dragon. With his Will Save of +26 he has no problem with the dragon’s frightful presence of DC 16 and hits AC 60 with his first arrow even at that range. A critical hit! 4d8+1d6+3d10+80 damage… And he rolls maximum on everything! 148 damage!</p><p></p><p>The young adult white dragon plummets to the earth, dead.</p><p></p><p>But the cleric has 4 more shots and is not sure if he’s got the dragon’s attention yet…</p><p></p><p>So he fires four more arrows, swearing to kill each dragon in turn, and this being the best day in his entire life lands 4 more maximum damage critical dropping four more young adult white dragons. Apparently Labelas wants to make sure Entherion is known as an elf who keeps his word.</p><p></p><p>But Entherion is hasted, so he uses his extra partial action to cast Time Stop. 30 seconds pass for him while time is frozen and he casts Shield of Faith (+5 deflection bonus—AC 37), Protection from Evil (in case they are spellcasting dragons), Gate (to summon a Solar to beckon them to attend the Peerless Archer), and Summon Monster VII twice (to summon a pair of Avoral Guardinals to complete the Solars retinue so he delivers his request in style).</p><p></p><p>Of the three remaining dragons whose turns come around in the init scale, 2 flee immediately as apparently the proxy of a Deity walks in the mountains below, and he is <span style="font-size: 12px"><strong>WROTH</strong></span>. Unfortunately, one of the remaining dragons is a little slower than the average Intelligence 8 young adult white dragon. It has an Intelligence of 4 and is curious.</p><p></p><p>It is approached by a solar and two avorals who request it attend a peerless archer and his peer below.</p><p></p><p>It nods with an evil glint in its eyes and seeks an easy lunch.</p><p></p><p>Unfortunately for it, this is the Peerless Archer’s best day of his life(tm). And it slays the dragon in a single shot once it closes within 30’.</p><p></p><p>Entherion smiles and comments, “That was a well placed arrow. Well done.”</p><p></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">-------------------------------------------------------------------</span></p><p><span style="font-size: 9px">Enterion Windwhisper; Wood Elf Clr20 of Labelas Enoreth from the Moonshea Isles</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Domains: Time, Elf</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Str 13, Dex 30*, Con 13, Int 13, Wis 16 (22), Cha 10</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">*20 base, +5 inherent from Manual of Quickness of Action, and +5 from levels.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Feats: Point Blank Shot (Elf Domain), Improved Initiative (Time Domain), Empower Spell, Extend Spell, Rapid Shot, Persistent Spell, Precise Shot, Quicken Spell, Improved Critical: Composite Longbow</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Constantly Active Spells (Cast upon waking, last 24-40 hours):</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Persistent Divine Power (Caster Level 24 due to Bead of Karma, Strength increased to 18, BAB changed to +24/+19/+14/+9)</span></p><p><span style="font-size: 9px">Extended Greater Magic Weapon (Bow and 50 or more arrows +5)</span></p><p><span style="font-size: 9px">Extended Magic Vestment (Armor and Buckler +5)</span></p><p><span style="font-size: 9px">Extended Double Empowered Cat’s Grace (Domain Spell, Dexterity increased to 39)</span></p><p><span style="font-size: 9px">Energy Immunity: Cold (As apparently they are hunting White Dragons today)</span></p><p><span style="font-size: 9px">Persistent Divine Favor (+6 Luck Bonus to hit and damage)</span></p><p><span style="font-size: 9px">Persistent Bless (+1 morale bonus to hit and fear saves to all within 50’)</span></p><p><span style="font-size: 9px">Contingency (Domain spell, Haste upon sighting White Dragons as apparently they are hunting White Dragons today)</span></p><p><span style="font-size: 9px">Spell Turning (See Magical Equipment)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Magical Equipment:</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Periapt of Wisdom +6</span></p><p><span style="font-size: 9px">Necklace of Prayer Beads (Bead of Karma)</span></p><p><span style="font-size: 9px">Manual of Quickness of Action +5 (Used)</span></p><p><span style="font-size: 9px">Pale Green Ioun Stone (+1 Competence Bonus to attacks/saves/checks)</span></p><p><span style="font-size: 9px">Bracers of Archery (Combined with Point Blank Shot affords a total +2 to attack and damage to targets within 30’)</span></p><p><span style="font-size: 9px">Third Eye: Aware (+10 Competence Bonus to Spot and Search Checks) (Psionics Handbook)</span></p><p><span style="font-size: 9px">Ring of Spell Storing (Ten Castings of True Strike Stored)</span></p><p><span style="font-size: 9px">Ring of Spell Turning (Used once every two and a half hours)</span></p><p><span style="font-size: 9px">Vest of Resistance +5 (Tome and Blood)</span></p><p><span style="font-size: 9px">Winged Boots</span></p><p><span style="font-size: 9px">Cloak of Displacement (Greater)</span></p><p><span style="font-size: 9px">Robe of Eyes (+15 Circumstance Bonus to Spot and Search checks, Cannot be Flatfooted, Darkvision/See Invisibility/See Ethereal 120’ range)</span></p><p><span style="font-size: 9px">Quiver of Ehlonna</span></p><p><span style="font-size: 9px">Mithral Fullplate Armor +1 of Nimbleness, Negative Energy Protection, and Moderate Fortification (Magic of Faerun)</span></p><p><span style="font-size: 9px">Mirthal Bucker +1 of Reflecting</span></p><p><span style="font-size: 9px">Mighty [+4] Oathbow of Acidic Burst and Distance</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Attack Bonus:</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">+24 Base +14 Dexterity +10 Enhancement +6 Luck +1 Morale +1 Competence -2 Rapid Shot (+2 within 30’)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">+54/+54/+49/+44/+39 (+2 within 30’)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Damage Bonus:</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">(+4 Strength +10 Enhancement +6 Luck)x2 Oathbow +1d6 Acid +2d8 Arrow (+2 within 30’)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">2d8+1d6+40 (20/x4**) (+2 within 30’)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">**Upon a critical hit, an additional 3d10 acid damage is applied.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Armor Class:</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">+10 Base +8 Armor Bonus +5 Enhancement +5 Dexterity</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">AC 28</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Spot Check (Since it was noted that this is mandatory for archers):</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">+6 Wisdom +10 Competence +15 Circumstance</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Spot Check of 41 if Enterion takes 10. But since this is his best day, he rolls it and gets a twenty for a spot check of 51.</span></p><p><span style="font-size: 9px">-------------------------------------------------------------------</span></p><p><span style="font-size: 9px"></span></p></blockquote><p></p>
[QUOTE="Jeremy, post: 337752, member: 4036"] Really? I want to test THAT theory. :) A Ftr10/PA10 and a Wood Elf Clr20 are going white dragon hunting today. We don’t really have a lot of information about the Ftr10/PA10 except that if he crits within 30’ of a young adult white dragon that he is somehow sneak attacking even though it’s not flatfooted and he can’t flank it and rolls max damage on everything, he’ll kill the bugger in one shot. A very impressive feat on this, his best day, but this is also the cleric’s “best day of his life”, so let’s see how he fairs. ------------------------------------------- So the two intrepid adventurers are climbing through the mountains when 8 white dragons begin circling high above them. The Peerless Archer unlimbers his bow and withdraws a single arrow, winking at his peer. “Get their attention for me, wouldja? I want to show you a shot I’ve been working on.” The cleric looks up at what the archer is pointing at and immediately shimmers as a Contingency is fired (Haste, AC 32). He nods in his accelerated state and unlimbers his bow as well. Everyone rolls init, and as this is the best day of the cleric’s life, he rolls a natural 20 and gets an init of 38 and manages to go first. He estimates that the dragons are about 500 yards away, one hell of a shot, but he feels lucky today and swears to kill the first dragon. With his Will Save of +26 he has no problem with the dragon’s frightful presence of DC 16 and hits AC 60 with his first arrow even at that range. A critical hit! 4d8+1d6+3d10+80 damage… And he rolls maximum on everything! 148 damage! The young adult white dragon plummets to the earth, dead. But the cleric has 4 more shots and is not sure if he’s got the dragon’s attention yet… So he fires four more arrows, swearing to kill each dragon in turn, and this being the best day in his entire life lands 4 more maximum damage critical dropping four more young adult white dragons. Apparently Labelas wants to make sure Entherion is known as an elf who keeps his word. But Entherion is hasted, so he uses his extra partial action to cast Time Stop. 30 seconds pass for him while time is frozen and he casts Shield of Faith (+5 deflection bonus—AC 37), Protection from Evil (in case they are spellcasting dragons), Gate (to summon a Solar to beckon them to attend the Peerless Archer), and Summon Monster VII twice (to summon a pair of Avoral Guardinals to complete the Solars retinue so he delivers his request in style). Of the three remaining dragons whose turns come around in the init scale, 2 flee immediately as apparently the proxy of a Deity walks in the mountains below, and he is [size=3][b]WROTH[/b][/size]. Unfortunately, one of the remaining dragons is a little slower than the average Intelligence 8 young adult white dragon. It has an Intelligence of 4 and is curious. It is approached by a solar and two avorals who request it attend a peerless archer and his peer below. It nods with an evil glint in its eyes and seeks an easy lunch. Unfortunately for it, this is the Peerless Archer’s best day of his life(tm). And it slays the dragon in a single shot once it closes within 30’. Entherion smiles and comments, “That was a well placed arrow. Well done.” [size=1] ------------------------------------------------------------------- Enterion Windwhisper; Wood Elf Clr20 of Labelas Enoreth from the Moonshea Isles Domains: Time, Elf Str 13, Dex 30*, Con 13, Int 13, Wis 16 (22), Cha 10 *20 base, +5 inherent from Manual of Quickness of Action, and +5 from levels. Feats: Point Blank Shot (Elf Domain), Improved Initiative (Time Domain), Empower Spell, Extend Spell, Rapid Shot, Persistent Spell, Precise Shot, Quicken Spell, Improved Critical: Composite Longbow Constantly Active Spells (Cast upon waking, last 24-40 hours): Persistent Divine Power (Caster Level 24 due to Bead of Karma, Strength increased to 18, BAB changed to +24/+19/+14/+9) Extended Greater Magic Weapon (Bow and 50 or more arrows +5) Extended Magic Vestment (Armor and Buckler +5) Extended Double Empowered Cat’s Grace (Domain Spell, Dexterity increased to 39) Energy Immunity: Cold (As apparently they are hunting White Dragons today) Persistent Divine Favor (+6 Luck Bonus to hit and damage) Persistent Bless (+1 morale bonus to hit and fear saves to all within 50’) Contingency (Domain spell, Haste upon sighting White Dragons as apparently they are hunting White Dragons today) Spell Turning (See Magical Equipment) Magical Equipment: Periapt of Wisdom +6 Necklace of Prayer Beads (Bead of Karma) Manual of Quickness of Action +5 (Used) Pale Green Ioun Stone (+1 Competence Bonus to attacks/saves/checks) Bracers of Archery (Combined with Point Blank Shot affords a total +2 to attack and damage to targets within 30’) Third Eye: Aware (+10 Competence Bonus to Spot and Search Checks) (Psionics Handbook) Ring of Spell Storing (Ten Castings of True Strike Stored) Ring of Spell Turning (Used once every two and a half hours) Vest of Resistance +5 (Tome and Blood) Winged Boots Cloak of Displacement (Greater) Robe of Eyes (+15 Circumstance Bonus to Spot and Search checks, Cannot be Flatfooted, Darkvision/See Invisibility/See Ethereal 120’ range) Quiver of Ehlonna Mithral Fullplate Armor +1 of Nimbleness, Negative Energy Protection, and Moderate Fortification (Magic of Faerun) Mirthal Bucker +1 of Reflecting Mighty [+4] Oathbow of Acidic Burst and Distance Attack Bonus: +24 Base +14 Dexterity +10 Enhancement +6 Luck +1 Morale +1 Competence -2 Rapid Shot (+2 within 30’) +54/+54/+49/+44/+39 (+2 within 30’) Damage Bonus: (+4 Strength +10 Enhancement +6 Luck)x2 Oathbow +1d6 Acid +2d8 Arrow (+2 within 30’) 2d8+1d6+40 (20/x4**) (+2 within 30’) **Upon a critical hit, an additional 3d10 acid damage is applied. Armor Class: +10 Base +8 Armor Bonus +5 Enhancement +5 Dexterity AC 28 Spot Check (Since it was noted that this is mandatory for archers): +6 Wisdom +10 Competence +15 Circumstance Spot Check of 41 if Enterion takes 10. But since this is his best day, he rolls it and gets a twenty for a spot check of 51. ------------------------------------------------------------------- [/size] [/QUOTE]
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