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The Deadliest Swordsman
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<blockquote data-quote="tburdett" data-source="post: 360602" data-attributes="member: 4714"><p>Could we define the parameters of this experiment a little more clearly. Should we be using 'all attacks hit and crit doing average damage' or 'all attacks hit and crit for maximum damage'?</p><p></p><p>I didn't use anything other than the PHB, DMG, and the Sword and Fist book.</p><p></p><p>Stats are 28, 22, 20, 14, 20, 20.</p><p></p><p>The Fighter 10 / Weapon Master 4 / Master Samurai 4 / Paladin 2 that I'm running now doesn't qualify, so, I'll make a few changes and *poof*, now he's a Fighter 10 / Master Samurai 5 / Paladin 5.</p><p></p><p>I do 1d10 + 25 points of damage per attack to start with (this includes strength with blades of death (+9x2), sword (+5), and Wpn Spec. (+2). This is for every 2H attack that I make with my Bastard Sword. Add Blades of Fury, Ki Strength, and Smite Evil into the mix and the damage climbs to 1d10 + 33. Cast Divine Favor and it jumps to 1d10 + 35. If the creature I'm attacking is evil I add another +2d6 because of my +5 Holy Ghost Touch Bastard Sword.</p><p></p><p>With all of the above figured in the first 5 attacks (hasted, of course) look like this 45/39/34/29/24. For the next five rounds it looks like this 39/39/34/29/24. After that it is 36/36/31/26/21.</p><p></p><p>Assuming all five attacks against my evil foe are successful critical hits (and we are for this example), the damage ends up looking like this.</p><p></p><p>10d10 + 310 + 10d6 or an average of about 400 points.</p><p></p><p>10d10 + 310 + 10d6 for a maximum of 470 points.</p><p></p><p>Against evil creatures that are incorporeal, invisible, displaced, mirror imaged, immune to critical hits, can't be caught flat-footed, can't be flanked, etc I will still deal out 5d10 + 155 + 10d6, or an average of 215 points of damage during the first round, and an average of 185 after that.</p><p></p><p>Equipment:</p><p></p><p>+3 Mithral Chain Shirt of Speed (constantly hasted)</p><p></p><p>+5 Holy Ghost Touched Bastard Sword (Intelligent, True Seeing, No Breathing, Evasion, Uncanny Dodge (5th Barb)</p><p></p><p>+6 Belt of Strength</p><p>+6 Gloves of Dexterity</p><p>+6 Amulet of Health</p><p>+6 Robes of Charisma</p><p>+6 Crown of Wisdom</p><p></p><p>+4 Manual of Gainful Exercise</p></blockquote><p></p>
[QUOTE="tburdett, post: 360602, member: 4714"] Could we define the parameters of this experiment a little more clearly. Should we be using 'all attacks hit and crit doing average damage' or 'all attacks hit and crit for maximum damage'? I didn't use anything other than the PHB, DMG, and the Sword and Fist book. Stats are 28, 22, 20, 14, 20, 20. The Fighter 10 / Weapon Master 4 / Master Samurai 4 / Paladin 2 that I'm running now doesn't qualify, so, I'll make a few changes and *poof*, now he's a Fighter 10 / Master Samurai 5 / Paladin 5. I do 1d10 + 25 points of damage per attack to start with (this includes strength with blades of death (+9x2), sword (+5), and Wpn Spec. (+2). This is for every 2H attack that I make with my Bastard Sword. Add Blades of Fury, Ki Strength, and Smite Evil into the mix and the damage climbs to 1d10 + 33. Cast Divine Favor and it jumps to 1d10 + 35. If the creature I'm attacking is evil I add another +2d6 because of my +5 Holy Ghost Touch Bastard Sword. With all of the above figured in the first 5 attacks (hasted, of course) look like this 45/39/34/29/24. For the next five rounds it looks like this 39/39/34/29/24. After that it is 36/36/31/26/21. Assuming all five attacks against my evil foe are successful critical hits (and we are for this example), the damage ends up looking like this. 10d10 + 310 + 10d6 or an average of about 400 points. 10d10 + 310 + 10d6 for a maximum of 470 points. Against evil creatures that are incorporeal, invisible, displaced, mirror imaged, immune to critical hits, can't be caught flat-footed, can't be flanked, etc I will still deal out 5d10 + 155 + 10d6, or an average of 215 points of damage during the first round, and an average of 185 after that. Equipment: +3 Mithral Chain Shirt of Speed (constantly hasted) +5 Holy Ghost Touched Bastard Sword (Intelligent, True Seeing, No Breathing, Evasion, Uncanny Dodge (5th Barb) +6 Belt of Strength +6 Gloves of Dexterity +6 Amulet of Health +6 Robes of Charisma +6 Crown of Wisdom +4 Manual of Gainful Exercise [/QUOTE]
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