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The Death of Gaming (PC gaming and D&D)
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<blockquote data-quote="WizarDru" data-source="post: 5455387" data-attributes="member: 151"><p>I'm not really sure they HAVE plummeted, though.</p><p></p><p>Let's take a look at some numbers:</p><p></p><p>Highest-selling PC games of All time: </p><ol> <li data-xf-list-type="ol">The Sims <strong>16 million</strong></li> <li data-xf-list-type="ol">The Sims 2</li> <li data-xf-list-type="ol">World of Warcraft</li> <li data-xf-list-type="ol">Starcraft </li> <li data-xf-list-type="ol">Half-Life</li> <li data-xf-list-type="ol">Half-Life 2</li> <li data-xf-list-type="ol">Guild Wars </li> <li data-xf-list-type="ol">Roller-Coaster Tycoon</li> <li data-xf-list-type="ol">Myst</li> <li data-xf-list-type="ol">Sim City</li> <li data-xf-list-type="ol">Riven </li> <li data-xf-list-type="ol">Battlefield 1942 - 4.2 million</li> </ol><p></p><p>You noticing something there? Casual games sell as much as 'hard-core' games. And WoW is the most recent title on there. Some of these don't reflect online sales...but WoW is the most recent game on here...and that started selling years ago.</p><p></p><p>Computer gaming isn't in a slump...it was never THAT big to begin with.</p><p></p><p>Halo: CE...released in 2001, has sold 5 million copies. Halo 2 has sold 8. Halo 3 has sold 8 million. Super Mario Brothers 2 sold 10 million. Super Mario Brothers 3 sold 18 MILLION. Hell, even Pac-man on the Atari sold 7.5 million...and it was uniformly terrible, even at the time.</p><p></p><p>I think people have an artificially inflated view of PC game sales. The NEVER sold on the same level as console games. Most of the big hits of the last five years have sold solid numbers around 3-5 million. The original Doom? Sold 3 million. Dragon Age and Doom 3? 3.5 million. Crysis? 3 Million. Starcraft II and Warcraft III? 3+ million.</p><p></p><p>In other words, the only games that have manage to crack over 3 million are 'ever-green' games that have become cheaper or lasted for much longer than normal. Recent games are selling on a part with what they've always sold, from what I can tell.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 5455387, member: 151"] I'm not really sure they HAVE plummeted, though. Let's take a look at some numbers: Highest-selling PC games of All time: [LIST=1] [*]The Sims [b]16 million[/b] [*]The Sims 2 [*]World of Warcraft [*]Starcraft [*]Half-Life [*]Half-Life 2 [*]Guild Wars [*]Roller-Coaster Tycoon [*]Myst [*]Sim City [*]Riven [*]Battlefield 1942 - 4.2 million [/LIST] You noticing something there? Casual games sell as much as 'hard-core' games. And WoW is the most recent title on there. Some of these don't reflect online sales...but WoW is the most recent game on here...and that started selling years ago. Computer gaming isn't in a slump...it was never THAT big to begin with. Halo: CE...released in 2001, has sold 5 million copies. Halo 2 has sold 8. Halo 3 has sold 8 million. Super Mario Brothers 2 sold 10 million. Super Mario Brothers 3 sold 18 MILLION. Hell, even Pac-man on the Atari sold 7.5 million...and it was uniformly terrible, even at the time. I think people have an artificially inflated view of PC game sales. The NEVER sold on the same level as console games. Most of the big hits of the last five years have sold solid numbers around 3-5 million. The original Doom? Sold 3 million. Dragon Age and Doom 3? 3.5 million. Crysis? 3 Million. Starcraft II and Warcraft III? 3+ million. In other words, the only games that have manage to crack over 3 million are 'ever-green' games that have become cheaper or lasted for much longer than normal. Recent games are selling on a part with what they've always sold, from what I can tell. [/QUOTE]
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