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*Pathfinder & Starfinder
The Death of Simulation
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<blockquote data-quote="apoptosis" data-source="post: 4019170" data-attributes="member: 3226"><p>In the end it is just a model. Like most models it cannot account for everything, but for me I find it the best model at the moment to help understand design decisions and how to better choose and play games that will reward what I am looking for. What I am looking for of course will vary from time to time.</p><p></p><p>I tend to not define things exactly as others do but I hope I define it enough and the definition is robust enough that I can communicate it to others such that we can reliably speak about gaming and mean similar things.</p><p></p><p></p><p>Someone could come up with a better model and if so, I will start using that one.</p><p></p><p>There have definitely been some horribly chosen words from people at the Forge. That quote of Ron's probably not one of his more shining moments.</p><p></p><p>I hate the quote as it is wrong on so many level, though I agree with his original argument which was to say that the StoryTeller system really didn't advance narrative which is advertised it would, any better than D&D did (which is what it was trying to separate itself from).</p><p></p><p>I think heated debate becomes pointless. I try never to take the offensive as it never helps in an internet forum.</p></blockquote><p></p>
[QUOTE="apoptosis, post: 4019170, member: 3226"] In the end it is just a model. Like most models it cannot account for everything, but for me I find it the best model at the moment to help understand design decisions and how to better choose and play games that will reward what I am looking for. What I am looking for of course will vary from time to time. I tend to not define things exactly as others do but I hope I define it enough and the definition is robust enough that I can communicate it to others such that we can reliably speak about gaming and mean similar things. Someone could come up with a better model and if so, I will start using that one. There have definitely been some horribly chosen words from people at the Forge. That quote of Ron's probably not one of his more shining moments. I hate the quote as it is wrong on so many level, though I agree with his original argument which was to say that the StoryTeller system really didn't advance narrative which is advertised it would, any better than D&D did (which is what it was trying to separate itself from). I think heated debate becomes pointless. I try never to take the offensive as it never helps in an internet forum. [/QUOTE]
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