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General Tabletop Discussion
*Pathfinder & Starfinder
The Death of Simulation
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<blockquote data-quote="apoptosis" data-source="post: 4019739" data-attributes="member: 3226"><p>I thought there might be some components of BW that allow you to rewrite NPCs (grab content authority), but honestly haven't looked at the books in a while.</p><p></p><p>I know that if you want to bring in an NPC, you could make a circle roll and say the Bishop is a thief if the bishop had not already been planned out by the GM, but this might not be what you mean. You are probably more up to date on BW than I am.</p><p></p><p>It has been awhile since i read BW. The Narrativist very very crunchy game. I love the game, but it really requires your entire group to know the rules and for them to be able to hit many components of the game to really fully enjoy it.</p><p></p><p>I never could really get into scripting combat, I tended to not script it and just do it in a more traditional sense, which probably loses some appeal of the fight mechanics.</p><p></p><p>I really like your definition of railroading.</p></blockquote><p></p>
[QUOTE="apoptosis, post: 4019739, member: 3226"] I thought there might be some components of BW that allow you to rewrite NPCs (grab content authority), but honestly haven't looked at the books in a while. I know that if you want to bring in an NPC, you could make a circle roll and say the Bishop is a thief if the bishop had not already been planned out by the GM, but this might not be what you mean. You are probably more up to date on BW than I am. It has been awhile since i read BW. The Narrativist very very crunchy game. I love the game, but it really requires your entire group to know the rules and for them to be able to hit many components of the game to really fully enjoy it. I never could really get into scripting combat, I tended to not script it and just do it in a more traditional sense, which probably loses some appeal of the fight mechanics. I really like your definition of railroading. [/QUOTE]
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The Death of Simulation
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