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<blockquote data-quote="Caliban" data-source="post: 1597601" data-attributes="member: 284"><p><span style="font-family: 'Arial'">The Deathblade Chronicles</span></p><p></p><p></p><p><span style="font-family: 'Arial'">It was winter on Faerun, and a late winter storm had kept the small</span></p><p><span style="font-family: 'Arial'">town of Yartar snowed in for the last week. Yartar is located on</span></p><p><span style="font-family: 'Arial'">the Savage Frontier, where the Surbin and Dessarin rivers join before</span></p><p><span style="font-family: 'Arial'">going into the Sumbar Hills. (Or midway between Highforest and</span></p><p><span style="font-family: 'Arial'">Waterdeep for those less familiar with the region.) Fortunately a</span></p><p><span style="font-family: 'Arial'">diviner had warned the townsfolk of the impending storm beforehand,</span></p><p><span style="font-family: 'Arial'">so they had plenty of food set aside. However, travel was impossible</span></p><p><span style="font-family: 'Arial'">without strong magic or extensive training in woodsmanship.</span></p><p></p><p><span style="font-family: 'Arial'">Our group of heroes has been in close company with each other for the</span></p><p><span style="font-family: 'Arial'">last week due to the storm. They were all in the Friendly Frost Worm</span></p><p><span style="font-family: 'Arial'">Inn when the storm hit, and other than a few die hard regulars and a</span></p><p><span style="font-family: 'Arial'">mediocre bard, had no one else to talk to. Rumors abounded of the</span></p><p><span style="font-family: 'Arial'">Undeath Plague that had struck the northern lands (causing all it</span></p><p><span style="font-family: 'Arial'">kills to rise again), and of trouble between two factions of the</span></p><p><span style="font-family: 'Arial'">Zhentarim in the region to the south, but those seemed like distant</span></p><p><span style="font-family: 'Arial'">problems with the storm raging outside. The heroes are Eric, an</span></p><p><span style="font-family: 'Arial'">Illuskan merchant with a talent for telepathy (Psion/Telepath),</span></p><p><span style="font-family: 'Arial'">Miralee the elven Healer (Healer), Greer the Halfling scout (Ranger),</span></p><p><span style="font-family: 'Arial'">and Hierborn and Zorival, two Uthgardt barbarians of the Tree Ghost</span></p><p><span style="font-family: 'Arial'">Tribe. These five strangers would soon be thrown together in a fight</span></p><p><span style="font-family: 'Arial'">for survival against an evil blade and walking dead.</span></p><p></p><p><span style="font-family: 'Arial'">After a week, the storm broke late one evening. The next morning</span></p><p><span style="font-family: 'Arial'">there came a muffled knocking on the door to the tavern. Opening the</span></p><p><span style="font-family: 'Arial'">door, they found a pale man with heavy winter clothing and long</span></p><p><span style="font-family: 'Arial'">bloodly gashes down his left arm. As they sat him down the frozen</span></p><p><span style="font-family: 'Arial'">blood melted and began to pool on the floor. Miralee tended his</span></p><p><span style="font-family: 'Arial'">wounds as they listened to his tale. His name was Morgan, and he and</span></p><p><span style="font-family: 'Arial'">his partner Randal were hunters who had come across the scene of a</span></p><p><span style="font-family: 'Arial'">battle in the snow yesterday evening. There were several men in</span></p><p><span style="font-family: 'Arial'">black armor, all laying dead with blood on the snow. The bodies of</span></p><p><span style="font-family: 'Arial'">two men in more typical traveling clothes were there as well. Randal</span></p><p><span style="font-family: 'Arial'">picked up something off of one of the bodies, and then dropped dead a</span></p><p><span style="font-family: 'Arial'">moment later. Then he stood up again, and stared at Morgan with dead</span></p><p><span style="font-family: 'Arial'">eyes and a hungry look. At that point, Morgan fled. The undead</span></p><p><span style="font-family: 'Arial'">creature that used to be his friend gave chase, and clawed his arm up</span></p><p><span style="font-family: 'Arial'">before Morgan was able to lose it in the woods. He walked all night</span></p><p><span style="font-family: 'Arial'">to get to Yartar and warn them.</span></p><p></p><p><span style="font-family: 'Arial'">Now that the storm had broken, it was less dangerous to travel. The</span></p><p><span style="font-family: 'Arial'">five decided that it would be best if they investigated the battle</span></p><p><span style="font-family: 'Arial'">scene, in case there were anything else dangerous (or worth</span></p><p><span style="font-family: 'Arial'">recovering). Following the trail through the snow they easily found</span></p><p><span style="font-family: 'Arial'">it after walking most of the day. The bodies were just snow covered</span></p><p><span style="font-family: 'Arial'">mounds, but they noticed that a few of them had a single hole in the</span></p><p><span style="font-family: 'Arial'">mound, as if someone had thrust a stick into it. Hierborn uncovered</span></p><p><span style="font-family: 'Arial'">one, revealing a man in a black chain shirt, black leathers, a holy</span></p><p><span style="font-family: 'Arial'">symbol of Cyric, and a longsword with a skull on the pommel. Then</span></p><p><span style="font-family: 'Arial'">the body stood up, and a moment later three more arose from under the</span></p><p><span style="font-family: 'Arial'">snow and attack. A brief but fierce fight ensued as they quickly</span></p><p><span style="font-family: 'Arial'">dispatched the zombies. Each one had risen from a snow mound with a</span></p><p><span style="font-family: 'Arial'">hole in it. The other mounds of snow were empty, showing signs of</span></p><p><span style="font-family: 'Arial'">creatures having clawed their way from under the snow, and then</span></p><p><span style="font-family: 'Arial'">falling snow covering the hole.</span></p><p></p><p><span style="font-family: 'Arial'">Greer soon found tracks of three humanoid creatures leading away, two</span></p><p><span style="font-family: 'Arial'">at a slow, dragging pace and one at a more normal pace. Cautiously</span></p><p><span style="font-family: 'Arial'">following the tracks, they soon left the snow covered path and pushed</span></p><p><span style="font-family: 'Arial'">their way through the winter woods until they came to a small</span></p><p><span style="font-family: 'Arial'">clearing with an old Uthgardt burial mound in the middle. The</span></p><p><span style="font-family: 'Arial'">boulder covering the entrance had been pushed aside. As they</span></p><p><span style="font-family: 'Arial'">considered their next move, a ghostly figure appeared before them.</span></p><p><span style="font-family: 'Arial'">It was a haggard man, dressed in woodsman's clothes. "Stay away,</span></p><p><span style="font-family: 'Arial'">death waits within! The blade took my life and now uses my body; if</span></p><p><span style="font-family: 'Arial'">you go in there it will have you too!" They quickly learn that the</span></p><p><span style="font-family: 'Arial'">ghostly figure is Randal, he had picked up a sword at the battle</span></p><p><span style="font-family: 'Arial'">scene and it killed him, and was now animating his body. His spirit</span></p><p><span style="font-family: 'Arial'">is trapped by the blade now, and to free him they need to destroy the</span></p><p><span style="font-family: 'Arial'">blade. Randal warns them against trying, as the blade is very</span></p><p><span style="font-family: 'Arial'">dangerous. Then he fades away, his energy spent.</span></p><p></p><p><span style="font-family: 'Arial'">After a suggestion to go back to town is voted down, the barbarians</span></p><p><span style="font-family: 'Arial'">lead the way into the burial mound, which is that of the Raven</span></p><p><span style="font-family: 'Arial'">tribe. A narrow passage winds around the outer edge, then turns into</span></p><p><span style="font-family: 'Arial'">a large central chamber where the dead are interred. There they</span></p><p><span style="font-family: 'Arial'">find Randal's animated corpse, attended by three zombies (from the</span></p><p><span style="font-family: 'Arial'">clearing where Randal found the sword) and two freshly animated</span></p><p><span style="font-family: 'Arial'">skeletons in decaying barbarian furs (residents of the burial</span></p><p><span style="font-family: 'Arial'">mound). Hierborn takes the brunt of the initial attack, as the three</span></p><p><span style="font-family: 'Arial'">zombies charge him at the entrance. He stands against them for</span></p><p><span style="font-family: 'Arial'">several seconds, and then gives a scream of rage as he enters into</span></p><p><span style="font-family: 'Arial'">frenzy and carves one up with his longsword, allowing those behind</span></p><p><span style="font-family: 'Arial'">him to rush past the choke point and into the room.</span></p><p></p><p><span style="font-family: 'Arial'">A furious melee ensues, in which several valuable lessons are</span></p><p><span style="font-family: 'Arial'">learned. Mainly that undead are immune to the telepaths mental</span></p><p><span style="font-family: 'Arial'">assaults, arrows are less than effective against skeletons and</span></p><p><span style="font-family: 'Arial'">zombies, and that raging barbarians deal a lot of damage. Hierborn</span></p><p><span style="font-family: 'Arial'">rushes the corpse holding the black sword, and is soon backed up by</span></p><p><span style="font-family: 'Arial'">the Halfling ranger while the others deal with zombies and</span></p><p><span style="font-family: 'Arial'">skeletons. Zorival destroys a skeleton, but soon goes down under</span></p><p><span style="font-family: 'Arial'">the combined assault of a zombie and another skeleton, with Eric soon</span></p><p><span style="font-family: 'Arial'">joining him. Miralee blasts a skeleton to dust with a curing spell,</span></p><p><span style="font-family: 'Arial'">and then find herself hard pressed by the remaining two zombies.</span></p><p><span style="font-family: 'Arial'">Randal's corpse attempts to use it deadly touch on Greer and</span></p><p><span style="font-family: 'Arial'">Hierborn, but they deftly avoid its touch, and between them manage to</span></p><p><span style="font-family: 'Arial'">hack the fell creature to pieces. As Randal's body falls, a hazy</span></p><p><span style="font-family: 'Arial'">black form is left standing, holding the blade. The creature says "I</span></p><p><span style="font-family: 'Arial'">will return…" then fades out as the blade falls to the floor. Greer</span></p><p><span style="font-family: 'Arial'">is staggered by a mighty blow from the zombie, leaving only Miralee</span></p><p><span style="font-family: 'Arial'">and Hierborn mobile. Hierborn's frenzy ends after he hacks apart</span></p><p><span style="font-family: 'Arial'">another zombie, and in spite of his waning strength, Hierborn is able</span></p><p><span style="font-family: 'Arial'">to dispatch the last zombie. Miralee uses the last of her healing</span></p><p><span style="font-family: 'Arial'">abilities to get everyone conscious and mobile again.</span></p><p></p><p><span style="font-family: 'Arial'">The black blade is lying on the ground where it had fallen. Not</span></p><p><span style="font-family: 'Arial'">wanting to destroy the evil blade in a tomb of his people and unaware</span></p><p><span style="font-family: 'Arial'">of the properties of the blade, Hierborn wraps a piece of leather</span></p><p><span style="font-family: 'Arial'">around his hand, and picks the blade up by the hilt. He falls dead</span></p><p><span style="font-family: 'Arial'">a moment later. With a cry of rage, Zorival brings his weapon down</span></p><p><span style="font-family: 'Arial'">on the black blade, attempting to destroy it there. He damages it,</span></p><p><span style="font-family: 'Arial'">but before he can finish the job, the corpse of Hierborn animates and</span></p><p><span style="font-family: 'Arial'">stands up, its eyes glowing red and a horrible smile on its face.</span></p><p><span style="font-family: 'Arial'">Eric screams in terror and runs for it. Zorival engages the corpse</span></p><p><span style="font-family: 'Arial'">of his fallen clansmen in order to give Greer and Marilee time to</span></p><p><span style="font-family: 'Arial'">escape, and strikes it a solid blow. Greer, still gravely wounded,</span></p><p><span style="font-family: 'Arial'">assists him. The creature reaches out with its unholy touch and steals</span></p><p><span style="font-family: 'Arial'">Greer's life essence, killing him on the spot and healing the damage</span></p><p><span style="font-family: 'Arial'">it had taken. The black blade on the ground also mends the damage it</span></p><p><span style="font-family: 'Arial'">had taken. Miralee runs for the exit, with Zorival passing her as he</span></p><p><span style="font-family: 'Arial'">fled. Once Miralee made it out, Zorival made a mighty effort and</span></p><p><span style="font-family: 'Arial'">pushed the stone back over the entrance. A moment later they could</span></p><p><span style="font-family: 'Arial'">hear the claws of the creature scratching at the stone from the other</span></p><p><span style="font-family: 'Arial'">side, and it was soon joined by the sounds of a smaller set of claws</span></p><p><span style="font-family: 'Arial'">scratching at the stone. Greer's corpse had risen as well.</span></p><p></p><p><span style="font-family: 'Arial'">The heroes fled toward Yartar, vowing to return and end this menace</span></p><p><span style="font-family: 'Arial'">once and for all…</span></p></blockquote><p></p>
[QUOTE="Caliban, post: 1597601, member: 284"] [font=Arial]The Deathblade Chronicles[/font] [font=Arial]It was winter on Faerun, and a late winter storm had kept the small[/font] [font=Arial]town of Yartar snowed in for the last week. Yartar is located on[/font] [font=Arial]the Savage Frontier, where the Surbin and Dessarin rivers join before[/font] [font=Arial]going into the Sumbar Hills. (Or midway between Highforest and[/font] [font=Arial]Waterdeep for those less familiar with the region.) Fortunately a[/font] [font=Arial]diviner had warned the townsfolk of the impending storm beforehand,[/font] [font=Arial]so they had plenty of food set aside. However, travel was impossible[/font] [font=Arial]without strong magic or extensive training in woodsmanship.[/font] [font=Arial]Our group of heroes has been in close company with each other for the[/font] [font=Arial]last week due to the storm. They were all in the Friendly Frost Worm[/font] [font=Arial]Inn when the storm hit, and other than a few die hard regulars and a[/font] [font=Arial]mediocre bard, had no one else to talk to. Rumors abounded of the[/font] [font=Arial]Undeath Plague that had struck the northern lands (causing all it[/font] [font=Arial]kills to rise again), and of trouble between two factions of the[/font] [font=Arial]Zhentarim in the region to the south, but those seemed like distant[/font] [font=Arial]problems with the storm raging outside. The heroes are Eric, an[/font] [font=Arial]Illuskan merchant with a talent for telepathy (Psion/Telepath),[/font] [font=Arial]Miralee the elven Healer (Healer), Greer the Halfling scout (Ranger),[/font] [font=Arial]and Hierborn and Zorival, two Uthgardt barbarians of the Tree Ghost[/font] [font=Arial]Tribe. These five strangers would soon be thrown together in a fight[/font] [font=Arial]for survival against an evil blade and walking dead.[/font] [font=Arial]After a week, the storm broke late one evening. The next morning[/font] [font=Arial]there came a muffled knocking on the door to the tavern. Opening the[/font] [font=Arial]door, they found a pale man with heavy winter clothing and long[/font] [font=Arial]bloodly gashes down his left arm. As they sat him down the frozen[/font] [font=Arial]blood melted and began to pool on the floor. Miralee tended his[/font] [font=Arial]wounds as they listened to his tale. His name was Morgan, and he and[/font] [font=Arial]his partner Randal were hunters who had come across the scene of a[/font] [font=Arial]battle in the snow yesterday evening. There were several men in[/font] [font=Arial]black armor, all laying dead with blood on the snow. The bodies of[/font] [font=Arial]two men in more typical traveling clothes were there as well. Randal[/font] [font=Arial]picked up something off of one of the bodies, and then dropped dead a[/font] [font=Arial]moment later. Then he stood up again, and stared at Morgan with dead[/font] [font=Arial]eyes and a hungry look. At that point, Morgan fled. The undead[/font] [font=Arial]creature that used to be his friend gave chase, and clawed his arm up[/font] [font=Arial]before Morgan was able to lose it in the woods. He walked all night[/font] [font=Arial]to get to Yartar and warn them.[/font] [font=Arial]Now that the storm had broken, it was less dangerous to travel. The[/font] [font=Arial]five decided that it would be best if they investigated the battle[/font] [font=Arial]scene, in case there were anything else dangerous (or worth[/font] [font=Arial]recovering). Following the trail through the snow they easily found[/font] [font=Arial]it after walking most of the day. The bodies were just snow covered[/font] [font=Arial]mounds, but they noticed that a few of them had a single hole in the[/font] [font=Arial]mound, as if someone had thrust a stick into it. Hierborn uncovered[/font] [font=Arial]one, revealing a man in a black chain shirt, black leathers, a holy[/font] [font=Arial]symbol of Cyric, and a longsword with a skull on the pommel. Then[/font] [font=Arial]the body stood up, and a moment later three more arose from under the[/font] [font=Arial]snow and attack. A brief but fierce fight ensued as they quickly[/font] [font=Arial]dispatched the zombies. Each one had risen from a snow mound with a[/font] [font=Arial]hole in it. The other mounds of snow were empty, showing signs of[/font] [font=Arial]creatures having clawed their way from under the snow, and then[/font] [font=Arial]falling snow covering the hole.[/font] [font=Arial]Greer soon found tracks of three humanoid creatures leading away, two[/font] [font=Arial]at a slow, dragging pace and one at a more normal pace. Cautiously[/font] [font=Arial]following the tracks, they soon left the snow covered path and pushed[/font] [font=Arial]their way through the winter woods until they came to a small[/font] [font=Arial]clearing with an old Uthgardt burial mound in the middle. The[/font] [font=Arial]boulder covering the entrance had been pushed aside. As they[/font] [font=Arial]considered their next move, a ghostly figure appeared before them.[/font] [font=Arial]It was a haggard man, dressed in woodsman's clothes. "Stay away,[/font] [font=Arial]death waits within! The blade took my life and now uses my body; if[/font] [font=Arial]you go in there it will have you too!" They quickly learn that the[/font] [font=Arial]ghostly figure is Randal, he had picked up a sword at the battle[/font] [font=Arial]scene and it killed him, and was now animating his body. His spirit[/font] [font=Arial]is trapped by the blade now, and to free him they need to destroy the[/font] [font=Arial]blade. Randal warns them against trying, as the blade is very[/font] [font=Arial]dangerous. Then he fades away, his energy spent.[/font] [font=Arial]After a suggestion to go back to town is voted down, the barbarians[/font] [font=Arial]lead the way into the burial mound, which is that of the Raven[/font] [font=Arial]tribe. A narrow passage winds around the outer edge, then turns into[/font] [font=Arial]a large central chamber where the dead are interred. There they[/font] [font=Arial]find Randal's animated corpse, attended by three zombies (from the[/font] [font=Arial]clearing where Randal found the sword) and two freshly animated[/font] [font=Arial]skeletons in decaying barbarian furs (residents of the burial[/font] [font=Arial]mound). Hierborn takes the brunt of the initial attack, as the three[/font] [font=Arial]zombies charge him at the entrance. He stands against them for[/font] [font=Arial]several seconds, and then gives a scream of rage as he enters into[/font] [font=Arial]frenzy and carves one up with his longsword, allowing those behind[/font] [font=Arial]him to rush past the choke point and into the room.[/font] [font=Arial]A furious melee ensues, in which several valuable lessons are[/font] [font=Arial]learned. Mainly that undead are immune to the telepaths mental[/font] [font=Arial]assaults, arrows are less than effective against skeletons and[/font] [font=Arial]zombies, and that raging barbarians deal a lot of damage. Hierborn[/font] [font=Arial]rushes the corpse holding the black sword, and is soon backed up by[/font] [font=Arial]the Halfling ranger while the others deal with zombies and[/font] [font=Arial]skeletons. Zorival destroys a skeleton, but soon goes down under[/font] [font=Arial]the combined assault of a zombie and another skeleton, with Eric soon[/font] [font=Arial]joining him. Miralee blasts a skeleton to dust with a curing spell,[/font] [font=Arial]and then find herself hard pressed by the remaining two zombies.[/font] [font=Arial]Randal's corpse attempts to use it deadly touch on Greer and[/font] [font=Arial]Hierborn, but they deftly avoid its touch, and between them manage to[/font] [font=Arial]hack the fell creature to pieces. As Randal's body falls, a hazy[/font] [font=Arial]black form is left standing, holding the blade. The creature says "I[/font] [font=Arial]will return…" then fades out as the blade falls to the floor. Greer[/font] [font=Arial]is staggered by a mighty blow from the zombie, leaving only Miralee[/font] [font=Arial]and Hierborn mobile. Hierborn's frenzy ends after he hacks apart[/font] [font=Arial]another zombie, and in spite of his waning strength, Hierborn is able[/font] [font=Arial]to dispatch the last zombie. Miralee uses the last of her healing[/font] [font=Arial]abilities to get everyone conscious and mobile again.[/font] [font=Arial]The black blade is lying on the ground where it had fallen. Not[/font] [font=Arial]wanting to destroy the evil blade in a tomb of his people and unaware[/font] [font=Arial]of the properties of the blade, Hierborn wraps a piece of leather[/font] [font=Arial]around his hand, and picks the blade up by the hilt. He falls dead[/font] [font=Arial]a moment later. With a cry of rage, Zorival brings his weapon down[/font] [font=Arial]on the black blade, attempting to destroy it there. He damages it,[/font] [font=Arial]but before he can finish the job, the corpse of Hierborn animates and[/font] [font=Arial]stands up, its eyes glowing red and a horrible smile on its face.[/font] [font=Arial]Eric screams in terror and runs for it. Zorival engages the corpse[/font] [font=Arial]of his fallen clansmen in order to give Greer and Marilee time to[/font] [font=Arial]escape, and strikes it a solid blow. Greer, still gravely wounded,[/font] [font=Arial]assists him. The creature reaches out with its unholy touch and steals[/font] [font=Arial]Greer's life essence, killing him on the spot and healing the damage[/font] [font=Arial]it had taken. The black blade on the ground also mends the damage it[/font] [font=Arial]had taken. Miralee runs for the exit, with Zorival passing her as he[/font] [font=Arial]fled. Once Miralee made it out, Zorival made a mighty effort and[/font] [font=Arial]pushed the stone back over the entrance. A moment later they could[/font] [font=Arial]hear the claws of the creature scratching at the stone from the other[/font] [font=Arial]side, and it was soon joined by the sounds of a smaller set of claws[/font] [font=Arial]scratching at the stone. Greer's corpse had risen as well.[/font] [font=Arial]The heroes fled toward Yartar, vowing to return and end this menace[/font] [font=Arial]once and for all…[/font] [/QUOTE]
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