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General Tabletop Discussion
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The Debate of "Canon" in D&D 5E
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<blockquote data-quote="Scott Christian" data-source="post: 8436273" data-attributes="member: 6901101"><p>I think your post was well thought out and very well written. But, when you ask this question, you are making an enormous leap from the logic you posted. It is way more than a handy tool. Lore equates to much of the setting, and setting helps dictate mechanics, rules, pacing, and even "how we play" the game. Therefore, as much as what all your other claims were right, this leap cannot be taken. </p><p></p><p>For you. And that is the lynchpin. If D&D canon suddenly had a plethora of space vehicles and laser guns in the PHB, it would change the game. I get that each table can create their own setting. But there is an implied acceptance of what D&D is. I have played in seven different states with many different groups - and while there were subtle differences, they all had strong ties to the "canon" that D&D has produced. This is true for young and older players. Call it Lord of the Rings-esque or Conan-esque or Elder Scrolls-esque or Greek Mythos-esque or Witcher-esque or Everquest-esque or WOW-esque or Wheel of Time-esque or Dragon Age-esque or even D&D Cartoon-esque, but all of these share a unique tie to our modern mental designs of fantasy. And while each of these are subtly novel, they are far more alike than different.</p><p>And that is why people don't just let canon go and believe it matters. Because they fear or don't care for a canon that might not have as strong of ties to the modern fantasy picture we have. Paradigms are a thing.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8436273, member: 6901101"] I think your post was well thought out and very well written. But, when you ask this question, you are making an enormous leap from the logic you posted. It is way more than a handy tool. Lore equates to much of the setting, and setting helps dictate mechanics, rules, pacing, and even "how we play" the game. Therefore, as much as what all your other claims were right, this leap cannot be taken. For you. And that is the lynchpin. If D&D canon suddenly had a plethora of space vehicles and laser guns in the PHB, it would change the game. I get that each table can create their own setting. But there is an implied acceptance of what D&D is. I have played in seven different states with many different groups - and while there were subtle differences, they all had strong ties to the "canon" that D&D has produced. This is true for young and older players. Call it Lord of the Rings-esque or Conan-esque or Elder Scrolls-esque or Greek Mythos-esque or Witcher-esque or Everquest-esque or WOW-esque or Wheel of Time-esque or Dragon Age-esque or even D&D Cartoon-esque, but all of these share a unique tie to our modern mental designs of fantasy. And while each of these are subtly novel, they are far more alike than different. And that is why people don't just let canon go and believe it matters. Because they fear or don't care for a canon that might not have as strong of ties to the modern fantasy picture we have. Paradigms are a thing. [/QUOTE]
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