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The Debate of "Canon" in D&D 5E
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<blockquote data-quote="Mirtek" data-source="post: 8438410" data-attributes="member: 40810"><p>Then you missed all the "fighting" over at Candlekeep when 4e was at it's end and it was yet unclear what 5e would do. Retcon or just march forward and repair</p><p></p><p>A lot of people who hated what 4e did were still adamantly opposed to the idea of 5e maybe just doing a retcon.</p><p></p><p>They'd rather keep developments they hated than see the living metastory ever marching forward be destroyed.</p><p></p><p></p><p>Did it? IIRC D20 was such a huge hit that for a time it seemed like "go D20 or go bust</p><p></p><p>Yes, there may have been some systems still trying to compete, including OSR, but they were a tiny niche. I wouldn't call 1% splintering off as fracturing</p><p></p><p></p><p>The funny thing about 3e and 4e is that the 'D&D as a story' had "won" over 'D&D as a game' during those periods.</p><p></p><p>Both editions made big changes to cosmology for example and during both editions 'D&D as a story' managed to tiptoe around them and still present a continues tale. No more Great Wheel? Well, just write the novels in a way that the outside of a planar location is hardly touched upon and then no one has to worry whether the divine realm that is visited during this novel is just a limited domain within one of the outer planes of the great wheel or a new entire plane in it's own right sitting on a tree</p></blockquote><p></p>
[QUOTE="Mirtek, post: 8438410, member: 40810"] Then you missed all the "fighting" over at Candlekeep when 4e was at it's end and it was yet unclear what 5e would do. Retcon or just march forward and repair A lot of people who hated what 4e did were still adamantly opposed to the idea of 5e maybe just doing a retcon. They'd rather keep developments they hated than see the living metastory ever marching forward be destroyed. Did it? IIRC D20 was such a huge hit that for a time it seemed like "go D20 or go bust Yes, there may have been some systems still trying to compete, including OSR, but they were a tiny niche. I wouldn't call 1% splintering off as fracturing The funny thing about 3e and 4e is that the 'D&D as a story' had "won" over 'D&D as a game' during those periods. Both editions made big changes to cosmology for example and during both editions 'D&D as a story' managed to tiptoe around them and still present a continues tale. No more Great Wheel? Well, just write the novels in a way that the outside of a planar location is hardly touched upon and then no one has to worry whether the divine realm that is visited during this novel is just a limited domain within one of the outer planes of the great wheel or a new entire plane in it's own right sitting on a tree [/QUOTE]
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The Debate of "Canon" in D&D 5E
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