Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Decrease in Desire for Magic in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 8774138" data-attributes="member: 22779"><p>I've only read the first page of responses, but, here's my 2cp.</p><p></p><p>[USER=29398]@Lanefan[/USER] nails it pretty much on the head right off. 5e has made magic so common that it's not really interesting, plus, most of the magic is pretty much the same as every other magic. Back in the day, your cleric did not have ANY direct damage spells until quite high level. Now, it makes more sense for your cleric to be lobbing Sacred Flame every single round instead of attacking with a mace. And the only thing that really differentiates that cleric casting Sacred Flame to the Wizard casting Firebolt to that Druid casting Produce flame is the damage die. Whoopee. </p><p></p><p>Clerics and druids in earlier editions would be far more likely to be mixing it up in melee than lobbing spells every single round. Add to that the fact that pretty much every class has spells and we've gone from encounters where you might see a couple of spells to having spells absolutely dominating play every single round of combat and quite often being used outside of combat as well.</p><p></p><p></p><p>Depending on how you define low magic, I'd say yes, it very much is. My version of a low magic game means that in any given encounter, you might only see one or two spells. Not multiple spells being cast every single round.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8774138, member: 22779"] I've only read the first page of responses, but, here's my 2cp. [USER=29398]@Lanefan[/USER] nails it pretty much on the head right off. 5e has made magic so common that it's not really interesting, plus, most of the magic is pretty much the same as every other magic. Back in the day, your cleric did not have ANY direct damage spells until quite high level. Now, it makes more sense for your cleric to be lobbing Sacred Flame every single round instead of attacking with a mace. And the only thing that really differentiates that cleric casting Sacred Flame to the Wizard casting Firebolt to that Druid casting Produce flame is the damage die. Whoopee. Clerics and druids in earlier editions would be far more likely to be mixing it up in melee than lobbing spells every single round. Add to that the fact that pretty much every class has spells and we've gone from encounters where you might see a couple of spells to having spells absolutely dominating play every single round of combat and quite often being used outside of combat as well. Depending on how you define low magic, I'd say yes, it very much is. My version of a low magic game means that in any given encounter, you might only see one or two spells. Not multiple spells being cast every single round. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Decrease in Desire for Magic in D&D
Top