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The Decrease in Desire for Magic in D&D
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<blockquote data-quote="tetrasodium" data-source="post: 8774503" data-attributes="member: 93670"><p>Both experienced and newbies & it's easy to believe when you consider the impact of death saves on player mindset. I started in the 90s well into the hickman revolution so d&d was always heavy on story for me. Thanks to death saves though NPCs offering powerful healing potions/cure items went from "oh <em>wow</em> how many can I buy" to "no... I think it's a waste of money but guess I'll buy <em>one</em>"->gm: "anyone else?"->Other players: "no... I have a regular potion". </p><p></p><p> Players don't have tools to save themselves when things are going bad & they don't consider being at 7/70hp to be the end of the line. Death saves leave players shocked when the monsters confirm the kill or something & as players they didn't even consider themselves to be in danger when the first attack dropped them & even the second doing two death saves wasn't a nail biting moment when so many players could healing word them before that monster got another turn. When that expectation doesn't hold upplayers are shocked & say things <a href="https://youtu.be/2ONqZ8Mxweo?t=198" target="_blank">like this</a></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8774503, member: 93670"] Both experienced and newbies & it's easy to believe when you consider the impact of death saves on player mindset. I started in the 90s well into the hickman revolution so d&d was always heavy on story for me. Thanks to death saves though NPCs offering powerful healing potions/cure items went from "oh [I]wow[/I] how many can I buy" to "no... I think it's a waste of money but guess I'll buy [I]one[/I]"->gm: "anyone else?"->Other players: "no... I have a regular potion". Players don't have tools to save themselves when things are going bad & they don't consider being at 7/70hp to be the end of the line. Death saves leave players shocked when the monsters confirm the kill or something & as players they didn't even consider themselves to be in danger when the first attack dropped them & even the second doing two death saves wasn't a nail biting moment when so many players could healing word them before that monster got another turn. When that expectation doesn't hold upplayers are shocked & say things [URL='https://youtu.be/2ONqZ8Mxweo?t=198']like this[/URL] [/QUOTE]
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