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The Decrease in Desire for Magic in D&D
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<blockquote data-quote="Lanefan" data-source="post: 8775187" data-attributes="member: 29398"><p>Same here...except for the times when I did look at it, whenever it became relevant how much food I or we had brought along e.g. if a journey took longer than expected or (more commonly) we rescued a bunch of half-starved prisoners and had to keep them fed* while en route back to safety.</p><p></p><p>Same as I write "flint and tinder" on my character sheet during char-gen and never look at it again - it's on my sheet, so I know I have it, and that's all I need 99.9+% of the time.</p><p></p><p>* - this became a big deal once in an adventure I DMed - the PCs rescued something like 80 prisoners, about a two week journey from safety. All they had for food was a) what they had brought with them, less what they'd already consumed (I vaguely recall most of the PCs having about six man-days worth of food left at this point); and b) one Cleric who could cast Create Food and Water a couple of times a day giving a good meal for (I think) 9 people per casting; and c) whatever they could hunt or scavenge along the way including some almost-inedible food form the prison itself. That one became a real exercise in resource management, believe me; but they pulled it off somehow.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8775187, member: 29398"] Same here...except for the times when I did look at it, whenever it became relevant how much food I or we had brought along e.g. if a journey took longer than expected or (more commonly) we rescued a bunch of half-starved prisoners and had to keep them fed* while en route back to safety. Same as I write "flint and tinder" on my character sheet during char-gen and never look at it again - it's on my sheet, so I know I have it, and that's all I need 99.9+% of the time. * - this became a big deal once in an adventure I DMed - the PCs rescued something like 80 prisoners, about a two week journey from safety. All they had for food was a) what they had brought with them, less what they'd already consumed (I vaguely recall most of the PCs having about six man-days worth of food left at this point); and b) one Cleric who could cast Create Food and Water a couple of times a day giving a good meal for (I think) 9 people per casting; and c) whatever they could hunt or scavenge along the way including some almost-inedible food form the prison itself. That one became a real exercise in resource management, believe me; but they pulled it off somehow. [/QUOTE]
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