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*Dungeons & Dragons
The Decrease in Desire for Magic in D&D
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<blockquote data-quote="Voadam" data-source="post: 8775425" data-attributes="member: 2209"><p>For me 4e was awesome for flavor options.</p><p></p><p>You could do a full noncaster party of fighters, rangers, rogues, and warlords with lots of differences between characters and covering different roles and be full on baseline effective.</p><p></p><p>You could be a whole single god powered party of clerics, paladins, avengers, and invokers and be full baseline effective and feel divinely powered.</p><p></p><p>You could be the magical university party of wizards, bards, swordmages, and warlocks and be magical with everyone magical and no gods involved.</p><p></p><p>You could do a Cataclysm era Dragonlance with no clerics and make it work for baseline D&D.</p><p></p><p>My ranger felt very distinct from the party rogue even though they were both martial strikers.</p><p></p><p>I thought 4e handled classes very well. I appreciated the balance and options.</p><p></p><p>In B/X and AD&D a whole non-magical martial or a whole arcane magic party would not work to baseline D&D levels, particularly with healing. In 3e it would be pretty hard to build such a party to work to baseline D&D. In 4e you could just do it and go.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8775425, member: 2209"] For me 4e was awesome for flavor options. You could do a full noncaster party of fighters, rangers, rogues, and warlords with lots of differences between characters and covering different roles and be full on baseline effective. You could be a whole single god powered party of clerics, paladins, avengers, and invokers and be full baseline effective and feel divinely powered. You could be the magical university party of wizards, bards, swordmages, and warlocks and be magical with everyone magical and no gods involved. You could do a Cataclysm era Dragonlance with no clerics and make it work for baseline D&D. My ranger felt very distinct from the party rogue even though they were both martial strikers. I thought 4e handled classes very well. I appreciated the balance and options. In B/X and AD&D a whole non-magical martial or a whole arcane magic party would not work to baseline D&D levels, particularly with healing. In 3e it would be pretty hard to build such a party to work to baseline D&D. In 4e you could just do it and go. [/QUOTE]
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