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The Decrease in Desire for Magic in D&D
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<blockquote data-quote="Lanefan" data-source="post: 8793591" data-attributes="member: 29398"><p>Except, that often<strong> is</strong> the logical application of sub-systems - as each distinct need arises, a distinct sub-system is created to handle it. Otherwise, I agree with the above.</p><p></p><p>Keywording makes me think too much of M:tG and its tome-like rulebook; and while it works for M:tG where there's only so much text space on each card, in an RPG (where text space shouldn't be much of an issue) IME things too often ends up pigeonholed into keywords that would be better left as unique.</p><p></p><p>That, and once there's more than a few dozen keywords* you then have to remember them all and exactly what they mean and-or represent. I'd rather things be spelled out each time they're relevant, on the design/authorial assumption that what you're reading <em>right now</em> (e.g. a monster stat-block, a spell write-up, etc.) should be the only place you need to look to get all the info you need about that thing, without having to refer to somewhere else.</p><p></p><p>* - and-or abbreviations; some are common enough to be baked-in e.g. HD for hit dice or HP for hit points, but use too many of these and it can get confusing in a hurry.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8793591, member: 29398"] Except, that often[B] is[/B] the logical application of sub-systems - as each distinct need arises, a distinct sub-system is created to handle it. Otherwise, I agree with the above. Keywording makes me think too much of M:tG and its tome-like rulebook; and while it works for M:tG where there's only so much text space on each card, in an RPG (where text space shouldn't be much of an issue) IME things too often ends up pigeonholed into keywords that would be better left as unique. That, and once there's more than a few dozen keywords* you then have to remember them all and exactly what they mean and-or represent. I'd rather things be spelled out each time they're relevant, on the design/authorial assumption that what you're reading [I]right now[/I] (e.g. a monster stat-block, a spell write-up, etc.) should be the only place you need to look to get all the info you need about that thing, without having to refer to somewhere else. * - and-or abbreviations; some are common enough to be baked-in e.g. HD for hit dice or HP for hit points, but use too many of these and it can get confusing in a hurry. [/QUOTE]
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