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General Tabletop Discussion
*Dungeons & Dragons
The Decrease in Desire for Magic in D&D
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<blockquote data-quote="James Gasik" data-source="post: 8795238" data-attributes="member: 6877472"><p>Why does there need to be a drawback? I mean, the spell can already be ended by taking hit point damage, it requires concentration, and you can only polymorph into a beast of CR = to HD, which we run out of possible choices by the time we get to the T Rex anyways. And you lose all your abilities and become an NPC animal, which means you can't even play the character you chose to play. No Rage, no Second Wind, no Sneak Attack, nothing.</p><p></p><p>What in the world about this is so powerful that is also requires "and also, you can't use any tactics, strategy, or common sense (even if the animal form is wiser than you are, lol), and must risk attacking your allies"?</p><p></p><p>Isn't it bad enough that, due to concentration as a mechanic, most casters have better things to do than maintain one buff spell, that most of them have to be terrible on top of it?</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8795238, member: 6877472"] Why does there need to be a drawback? I mean, the spell can already be ended by taking hit point damage, it requires concentration, and you can only polymorph into a beast of CR = to HD, which we run out of possible choices by the time we get to the T Rex anyways. And you lose all your abilities and become an NPC animal, which means you can't even play the character you chose to play. No Rage, no Second Wind, no Sneak Attack, nothing. What in the world about this is so powerful that is also requires "and also, you can't use any tactics, strategy, or common sense (even if the animal form is wiser than you are, lol), and must risk attacking your allies"? Isn't it bad enough that, due to concentration as a mechanic, most casters have better things to do than maintain one buff spell, that most of them have to be terrible on top of it? [/QUOTE]
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