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General Tabletop Discussion
*Dungeons & Dragons
The Decrease in Desire for Magic in D&D
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<blockquote data-quote="Lanefan" data-source="post: 8795624" data-attributes="member: 29398"><p>One thing I've always done with Polymorph is that the target (be it self or someone else) keeps the same hit point total as it already had.</p><p></p><p>Thus, if a 32 h.p. wizard changes herself into an elephant she's a 32 h.p. elephant. Flip side - she becomes a 32 h.p. rat should she change into one in order, say, to get into somewhere too small to otherwise fit.</p><p></p><p>Which is fine if you're turning yourself into a bigger combat-oriented creature, but IME Polymorph (Self) is far more often used out of combat, to become something like a bloodhound (for tracking by scent) or a rat (to fit into places) or a seagull or eagle (aerial scouting and-or faster travel). Giving combat benefits and extra hit points to those seems...odd, at the least.</p><p></p><p>Also, this kinda fights hard against using Polymorph (Other) as an offensive spell that weakens or even outright kills a foe. But then I see...</p><p></p><p>...this. AFAIC that would be a completely different spell. Speed should still be dependent on the creature chosen, thus if your intent is to slow the target down, turn it into a turtle.</p><p></p><p>Personally, when used against a foe I don't mind Polymorph being able to kill outright if used creatively e.g. turning someone into a giant while said someone is in a space far too small to contain one. Very messy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Yes.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8795624, member: 29398"] One thing I've always done with Polymorph is that the target (be it self or someone else) keeps the same hit point total as it already had. Thus, if a 32 h.p. wizard changes herself into an elephant she's a 32 h.p. elephant. Flip side - she becomes a 32 h.p. rat should she change into one in order, say, to get into somewhere too small to otherwise fit. Which is fine if you're turning yourself into a bigger combat-oriented creature, but IME Polymorph (Self) is far more often used out of combat, to become something like a bloodhound (for tracking by scent) or a rat (to fit into places) or a seagull or eagle (aerial scouting and-or faster travel). Giving combat benefits and extra hit points to those seems...odd, at the least. Also, this kinda fights hard against using Polymorph (Other) as an offensive spell that weakens or even outright kills a foe. But then I see... ...this. AFAIC that would be a completely different spell. Speed should still be dependent on the creature chosen, thus if your intent is to slow the target down, turn it into a turtle. Personally, when used against a foe I don't mind Polymorph being able to kill outright if used creatively e.g. turning someone into a giant while said someone is in a space far too small to contain one. Very messy. :) Yes. [/QUOTE]
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