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The default campaign world - new article
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<blockquote data-quote="grimslade" data-source="post: 3738743" data-attributes="member: 6061"><p>Ok first off the 'default setting' is not a real setting, it is a rough sketch. There will not be a Points of Light Setting Book. There will not be a lengthy canon. At most, a couple of T.H. Lain type books will be published for it. Think of all the magnificent products released by WotC for Greyhawk during 3.X and take out anything with a history. It is a broad strokes background for examples in the core books and loose backdrop for the generic adventures. </p><p></p><p>To those that worry about the lack of political intrigue in this 'setting': The level structure now is 1-10 Heroic 11-20 Paragon 21-30 epic. Heroic adventures are supposed to be local, dealing with one part of a kingdom or a town. Paragon is where PCs can move kingdoms. Epic is for global and planar threats. The information released about points of light seem to be focused on the Heroic levels of adventure. I am sure there will be Urban adventures and political intrigues but that is not their focus yet. For good or ill. It is all about young heroes going to save the town or explore the ruins or defend the trade roads.</p><p></p><p>There can be intrigue in dealing with merchant guilds who pay protection to Bandit lords or get a cut of pilfered goods of rival cartels. Small villages can have heated politics. These might be mentioned in the social combat section of the PHB. The designers are letting little drabs of information go to fuel our crazy speculations. It seems to be keeping a good amount of buzz 2 weeks after the announcement.</p></blockquote><p></p>
[QUOTE="grimslade, post: 3738743, member: 6061"] Ok first off the 'default setting' is not a real setting, it is a rough sketch. There will not be a Points of Light Setting Book. There will not be a lengthy canon. At most, a couple of T.H. Lain type books will be published for it. Think of all the magnificent products released by WotC for Greyhawk during 3.X and take out anything with a history. It is a broad strokes background for examples in the core books and loose backdrop for the generic adventures. To those that worry about the lack of political intrigue in this 'setting': The level structure now is 1-10 Heroic 11-20 Paragon 21-30 epic. Heroic adventures are supposed to be local, dealing with one part of a kingdom or a town. Paragon is where PCs can move kingdoms. Epic is for global and planar threats. The information released about points of light seem to be focused on the Heroic levels of adventure. I am sure there will be Urban adventures and political intrigues but that is not their focus yet. For good or ill. It is all about young heroes going to save the town or explore the ruins or defend the trade roads. There can be intrigue in dealing with merchant guilds who pay protection to Bandit lords or get a cut of pilfered goods of rival cartels. Small villages can have heated politics. These might be mentioned in the social combat section of the PHB. The designers are letting little drabs of information go to fuel our crazy speculations. It seems to be keeping a good amount of buzz 2 weeks after the announcement. [/QUOTE]
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