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The Defense of Grass River - A Free D20 Adventure
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<blockquote data-quote="joshuakanton" data-source="post: 3423958" data-attributes="member: 27536"><p>The various CR’s were calculated using the Encounter Calculator on the D20srd.org web site.</p><p></p><p></p><p></p><p> The various CR’s that the group could face were based, as you stated earlier, on the barghest being the minimum CR and the entire army would be the maximum CR. The minimum number of opponents were based on the support of three groups, this would lead to a fight with just the barghest. If the characters manage to acquire more equipment or personnel, then the fight would be easier, as noted by the barghest having fewer hit points for the final battle. If the characters had some difficulty acquiring enough support, then the fight would become increasing more difficult.</p><p></p><p>The Goblin’s army rating was 15, that is, there were 15 groups at a CR of 3. I gave the militia a slight morale advantage because they were defending their families and homes and considered that in an even fight the militia would win. If the goblins had a slight numerical advantage, the militia would win but would take heavy losses. Larger advantages by the goblins lead to the militia being defeated and the characters subsequently having to fight or run from a larger number of foes.</p><p></p><p>The CR’s that the characters had to face were broken up into six groups, with CR4 being the barghest alone and CR12 being the entire army. One additional group was added to represent an above average or better-equipped group of militia. The remaining CR groups were split up to show that a larger militia will have an easier time or last longer against the goblins then a smaller or non-existent militia, thus the CR groups became CR4, CR5, CR6, CR8, CR10, and CR12. The number and type of opponents that the characters would have to face were chosen to represent the appropriate CR and what the barghest would reasonably have close by.</p><p></p><p></p><p></p><p></p><p> I hope you and your group enjoy the adventure. Let me know how it goes.</p><p></p><p> </p><p></p><p>Brandon <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="joshuakanton, post: 3423958, member: 27536"] The various CR’s were calculated using the Encounter Calculator on the D20srd.org web site. The various CR’s that the group could face were based, as you stated earlier, on the barghest being the minimum CR and the entire army would be the maximum CR. The minimum number of opponents were based on the support of three groups, this would lead to a fight with just the barghest. If the characters manage to acquire more equipment or personnel, then the fight would be easier, as noted by the barghest having fewer hit points for the final battle. If the characters had some difficulty acquiring enough support, then the fight would become increasing more difficult. The Goblin’s army rating was 15, that is, there were 15 groups at a CR of 3. I gave the militia a slight morale advantage because they were defending their families and homes and considered that in an even fight the militia would win. If the goblins had a slight numerical advantage, the militia would win but would take heavy losses. Larger advantages by the goblins lead to the militia being defeated and the characters subsequently having to fight or run from a larger number of foes. The CR’s that the characters had to face were broken up into six groups, with CR4 being the barghest alone and CR12 being the entire army. One additional group was added to represent an above average or better-equipped group of militia. The remaining CR groups were split up to show that a larger militia will have an easier time or last longer against the goblins then a smaller or non-existent militia, thus the CR groups became CR4, CR5, CR6, CR8, CR10, and CR12. The number and type of opponents that the characters would have to face were chosen to represent the appropriate CR and what the barghest would reasonably have close by. I hope you and your group enjoy the adventure. Let me know how it goes. Brandon :) [/QUOTE]
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