Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Definition of Hit Points--is it really a deal-breaker?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 5829360" data-attributes="member: 58197"><p>Stop there a sec; I want to emphasize the difference between "definition" and "terminology."</p><p></p><p>The <strong>definition</strong> of hit points, the bit of the rulebook that tells you "This is what hit points are," barely changed at all from 3E to 4E. Rephrasing aside, it was pretty much the same <em>Hit Points Are Not Physical Toughness Paragraph</em> that Gygax wrote back in 1E. And it supports the 4E approach to hit points quite well.</p><p></p><p>The problem is that the <strong>names of things</strong>--"attack," "hit," "damage," "heal"--do not support the 4E approach to hit points, and the names are much more important than the book definition. The book definition gets read once, if that. The names get used multiple times a session, every session, reinforcing their implied meaning every time.</p><p></p><p>If I had to pick one single failure that I think really hurt 4E, it was not recognizing the vital importance of names.</p><p></p><p></p><p></p><p>The problem is that you're talking about changing the definition, which few people read and fewer remember. I'm talking about the terminology. If hit point recovery is not healing, then every place the word "heal" is used for hit point recovery needs to be changed. And I don't see how that can be modular. You can't make the rulebook rewrite itself based on which optional rule is chosen.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5829360, member: 58197"] Stop there a sec; I want to emphasize the difference between "definition" and "terminology." The [B]definition[/B] of hit points, the bit of the rulebook that tells you "This is what hit points are," barely changed at all from 3E to 4E. Rephrasing aside, it was pretty much the same [I]Hit Points Are Not Physical Toughness Paragraph[/I] that Gygax wrote back in 1E. And it supports the 4E approach to hit points quite well. The problem is that the [B]names of things[/B]--"attack," "hit," "damage," "heal"--do not support the 4E approach to hit points, and the names are much more important than the book definition. The book definition gets read once, if that. The names get used multiple times a session, every session, reinforcing their implied meaning every time. If I had to pick one single failure that I think really hurt 4E, it was not recognizing the vital importance of names. The problem is that you're talking about changing the definition, which few people read and fewer remember. I'm talking about the terminology. If hit point recovery is not healing, then every place the word "heal" is used for hit point recovery needs to be changed. And I don't see how that can be modular. You can't make the rulebook rewrite itself based on which optional rule is chosen. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Definition of Hit Points--is it really a deal-breaker?
Top