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The Delver, a professional adventurer [new base class, PEACH]
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<blockquote data-quote="FoxWander" data-source="post: 5423234" data-attributes="member: 1356"><p>Well the theme of the spell list is supposed to be utility. It's inherently difficult to have a tight focus with that ideal but the overall effect of the list should reflect it. And it supports the class's focus on being a professional adventurer type. Like I said it's a reworking of the beguiler/warmage type caster so if the class abilities and spell list make the delver feel balanced with those classes then I've hit my mark. </p><p></p><p>I'm at a loss why someone would say this class makes a rogue "useless". Arguably the main strength of a rogue is the ability to deal out sneak attack damage- which this class can't possible match. A delver may fill the "skill monkey" role like a rogue does but there are several classes that do that as well. The delver was designed to only be an option between melee damage or overall utility.</p><p></p><p>I'm also wondering about the "there is no physical combatant that could possibly defeat him" comment. Huh? That sounds like a statement reserved for tier 1 casters- which I certainly hope my delver doesn't come across like. My intent was to for a balanced and useful class. If I've somehow missed that mark please show me.</p><p></p><p></p><p>Any suggestions on fixing the spell list? What are the spells that seem the most problematic or don't seem to fit?</p></blockquote><p></p>
[QUOTE="FoxWander, post: 5423234, member: 1356"] Well the theme of the spell list is supposed to be utility. It's inherently difficult to have a tight focus with that ideal but the overall effect of the list should reflect it. And it supports the class's focus on being a professional adventurer type. Like I said it's a reworking of the beguiler/warmage type caster so if the class abilities and spell list make the delver feel balanced with those classes then I've hit my mark. I'm at a loss why someone would say this class makes a rogue "useless". Arguably the main strength of a rogue is the ability to deal out sneak attack damage- which this class can't possible match. A delver may fill the "skill monkey" role like a rogue does but there are several classes that do that as well. The delver was designed to only be an option between melee damage or overall utility. I'm also wondering about the "there is no physical combatant that could possibly defeat him" comment. Huh? That sounds like a statement reserved for tier 1 casters- which I certainly hope my delver doesn't come across like. My intent was to for a balanced and useful class. If I've somehow missed that mark please show me. Any suggestions on fixing the spell list? What are the spells that seem the most problematic or don't seem to fit? [/QUOTE]
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The Delver, a professional adventurer [new base class, PEACH]
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