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The Demiplane of Dramore and all its about
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<blockquote data-quote="las" data-source="post: 284924" data-attributes="member: 889"><p>The Demiplane of Dramore</p><p></p><p>Dramore Traits</p><p>- Normal Gravity.</p><p>- Normal Time.</p><p>- Finite Size. Its about 900 miles on one side and 1,200 miles on the other like a big rectangle. It has Soft edges.</p><p>- Alterable Morphic.</p><p>- No Elemental or Energy Traits.</p><p>- Mildly Neutral-Aligned</p><p>- Normal Magic. Even magic from the plain of shadow and all the other Transitive Planes.</p><p></p><p>This Demiplane is placed in the forgotten realms on the borders of the regions of Rashemen, Thay, and the Hordelands. Its fogy presence is hard to find for it is only a mile across. Those that have gone there from Faerun and have comeback have described something that no one in faerun wants to believe. On the month of Eleasis the inhabits of dramore have begun to start to adventure out to see and learn all about fearun.</p><p></p><p>The Demiplane of dramore</p><p>To use this plane in your world you need the Oriental Adventures book to use it to the best of its ability.</p><p> Some refuges from Kara Tur formed it in the year –3859. It is the only known home of the Shinomen Naga and are at a constant war with the Yuan-Ti how also have a home here. There are 12 clans in dramore they will be detailed later.</p><p></p><p>Banned Classes</p><p>There are some classes that do not fit in the life of dramore. They are the Cleric, Druid, Paladin, Shugenja, and Wizard. The reast in OA and the players hand book and the Psionics handbook are all in dramore.</p><p></p><p>The Clans of Dramore</p><p>Some clans have different race than others here are the races of the clans.</p><p></p><p>[PHP]Clan Race</p><p>Crab Human</p><p>Crane Elf</p><p>Dragon Human</p><p>Lion Cascene*</p><p>Phoenix Human</p><p>Scorpion Nezumi</p><p>Unicorn Human</p><p>Serpent Human</p><p>Lotus Human</p><p>Wolf Half-Orc</p><p>Mantis Human</p><p>Boar Dwarf</p><p>*See the new races part.[/PHP]</p><p></p><p>New Samurai clan stiles</p><p> Serpent—Emphasize unarmed combat. Feats: Improved Unarmed Strike (Fists of Iron), Improved Grapple (Choke Hold, Earth’s Embrace), Power Attack (Roundabout Kick, Flying Kick), Circle Kick, Lightning Reflexes (Prone Attack), Weapon Focus (Unarmed Strike, Katana).</p><p> Lotus—Teach Two-weapon fighting with speed and agility. Feats: Exotic Weapon Proficiency (Katana), Ambidexterity, Two-Weapon Fighting (Improved Two-Weapon Fighting, Greater Two-Weapon Fighting), Dodge (Mobility, Spring Attack), Improved Initiative, Quick Draw, Weapon Focus (Katana, Wakizashi).</p><p> Wolf—Emphasize mounted combat and heavy weapons. Feats: Alertness, Mounted Combat (Trample, Ride-By Attack, Spirited Charge), Exotic Weapon Proficiency (Kau sin ke, Three-section staff), Weapon Focus (Greataxe, Katana, Kau sin ke, Three-section staff).</p><p> Mantis—Emphasize peasant weapons and rolling motion like the rocking of the ocean. Feats: Dodge (Mobility, Spring Attack), Weapon Focus (chain, chijiriki, jitte, kama, kusari-gama, nunchaku, sai, shikomi-zue, Katana, sianha, or tonfa).</p><p> Boar—Emphasize in Drarven weapons and underground fighting. Feats: Alertness (Spelunker *), Blind-fight (Blindsight, 5-foot Raduis), Eyes in the Back of Your Head, Combat Reflexes (Hold the Line), Exotic Weapon Proficiency (Dwarven Waraxe, Dwarven Urgrosh), Weapon Focus (Dwarven Waraxe, Dwarven Urgrosh, Warhammer, Maul, Katana, Light Hammer). *See Dragon #298 for the feat.</p><p></p><p>All others are as they are in the OA book.</p><p></p><p></p><p>Ill keep posting as I make it and any NPCs I make will be in the rouges gallery. What do you think of it.</p></blockquote><p></p>
[QUOTE="las, post: 284924, member: 889"] The Demiplane of Dramore Dramore Traits - Normal Gravity. - Normal Time. - Finite Size. Its about 900 miles on one side and 1,200 miles on the other like a big rectangle. It has Soft edges. - Alterable Morphic. - No Elemental or Energy Traits. - Mildly Neutral-Aligned - Normal Magic. Even magic from the plain of shadow and all the other Transitive Planes. This Demiplane is placed in the forgotten realms on the borders of the regions of Rashemen, Thay, and the Hordelands. Its fogy presence is hard to find for it is only a mile across. Those that have gone there from Faerun and have comeback have described something that no one in faerun wants to believe. On the month of Eleasis the inhabits of dramore have begun to start to adventure out to see and learn all about fearun. The Demiplane of dramore To use this plane in your world you need the Oriental Adventures book to use it to the best of its ability. Some refuges from Kara Tur formed it in the year –3859. It is the only known home of the Shinomen Naga and are at a constant war with the Yuan-Ti how also have a home here. There are 12 clans in dramore they will be detailed later. Banned Classes There are some classes that do not fit in the life of dramore. They are the Cleric, Druid, Paladin, Shugenja, and Wizard. The reast in OA and the players hand book and the Psionics handbook are all in dramore. The Clans of Dramore Some clans have different race than others here are the races of the clans. [PHP]Clan Race Crab Human Crane Elf Dragon Human Lion Cascene* Phoenix Human Scorpion Nezumi Unicorn Human Serpent Human Lotus Human Wolf Half-Orc Mantis Human Boar Dwarf *See the new races part.[/PHP] New Samurai clan stiles Serpent—Emphasize unarmed combat. Feats: Improved Unarmed Strike (Fists of Iron), Improved Grapple (Choke Hold, Earth’s Embrace), Power Attack (Roundabout Kick, Flying Kick), Circle Kick, Lightning Reflexes (Prone Attack), Weapon Focus (Unarmed Strike, Katana). Lotus—Teach Two-weapon fighting with speed and agility. Feats: Exotic Weapon Proficiency (Katana), Ambidexterity, Two-Weapon Fighting (Improved Two-Weapon Fighting, Greater Two-Weapon Fighting), Dodge (Mobility, Spring Attack), Improved Initiative, Quick Draw, Weapon Focus (Katana, Wakizashi). Wolf—Emphasize mounted combat and heavy weapons. Feats: Alertness, Mounted Combat (Trample, Ride-By Attack, Spirited Charge), Exotic Weapon Proficiency (Kau sin ke, Three-section staff), Weapon Focus (Greataxe, Katana, Kau sin ke, Three-section staff). Mantis—Emphasize peasant weapons and rolling motion like the rocking of the ocean. Feats: Dodge (Mobility, Spring Attack), Weapon Focus (chain, chijiriki, jitte, kama, kusari-gama, nunchaku, sai, shikomi-zue, Katana, sianha, or tonfa). Boar—Emphasize in Drarven weapons and underground fighting. Feats: Alertness (Spelunker *), Blind-fight (Blindsight, 5-foot Raduis), Eyes in the Back of Your Head, Combat Reflexes (Hold the Line), Exotic Weapon Proficiency (Dwarven Waraxe, Dwarven Urgrosh), Weapon Focus (Dwarven Waraxe, Dwarven Urgrosh, Warhammer, Maul, Katana, Light Hammer). *See Dragon #298 for the feat. All others are as they are in the OA book. Ill keep posting as I make it and any NPCs I make will be in the rouges gallery. What do you think of it. [/QUOTE]
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