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The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory
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<blockquote data-quote="D_E" data-source="post: 4015148" data-attributes="member: 49225"><p>Finally responding to a couple of things from upthread (way, way upthread):</p><p></p><p>First, the problem with the fly speed is the clumsy manuverablity, plus having to work in 3D. So while he <strong>can </strong> fly up to fight, I'd prefer if he didn't <strong>have </strong> to, for reasons of simplicity (buzzword, much?). Having a decent ranged attack removes most of the 3D, swerving like a drunken butterfly manuvering that he'd otherwise have to do to get into melee range.</p><p></p><p>The 1 Action Point thing: If there's no recharge mechanic, then their strategy write up is something that a Pit Fiend can only use once before the DM has to hand wave it. Plus, you have the naritive problem that a being just below the Lords of Hell blows his one an only Action Point the instant he catchs sight of the PCs. Hellish assasination attempts, off screen battles, whatever it is, he gets through it with that Action Point in reserve, but as soon as he sees a PC he fires it off?</p><p></p><p>And finally: Yes, he is an Elite, but his fluff says he's only got ~12 alied peers. So you shouldn't have two Pit Fiends show up in the same encounter unless you really mean it. Likewise, pretty much anything in hell should be < Level 26, otherwise you have to ask why the Pit Fiends in charge.</p><p></p><p>EDIT: Oh, the more stuff I have to make up, the more likely it is I'll make a mistake and do something unbalancing. One of the things I'm paying WotC to do is playtest.</p></blockquote><p></p>
[QUOTE="D_E, post: 4015148, member: 49225"] Finally responding to a couple of things from upthread (way, way upthread): First, the problem with the fly speed is the clumsy manuverablity, plus having to work in 3D. So while he [B]can [/B] fly up to fight, I'd prefer if he didn't [B]have [/B] to, for reasons of simplicity (buzzword, much?). Having a decent ranged attack removes most of the 3D, swerving like a drunken butterfly manuvering that he'd otherwise have to do to get into melee range. The 1 Action Point thing: If there's no recharge mechanic, then their strategy write up is something that a Pit Fiend can only use once before the DM has to hand wave it. Plus, you have the naritive problem that a being just below the Lords of Hell blows his one an only Action Point the instant he catchs sight of the PCs. Hellish assasination attempts, off screen battles, whatever it is, he gets through it with that Action Point in reserve, but as soon as he sees a PC he fires it off? And finally: Yes, he is an Elite, but his fluff says he's only got ~12 alied peers. So you shouldn't have two Pit Fiends show up in the same encounter unless you really mean it. Likewise, pretty much anything in hell should be < Level 26, otherwise you have to ask why the Pit Fiends in charge. EDIT: Oh, the more stuff I have to make up, the more likely it is I'll make a mistake and do something unbalancing. One of the things I'm paying WotC to do is playtest. [/QUOTE]
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The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory
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