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*Pathfinder & Starfinder
The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory
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<blockquote data-quote="helium3" data-source="post: 4017017" data-attributes="member: 31301"><p>The whole point of the changes they're making to encounter and adventure prep in 4E is to make everything easier for DM's to set-up and run. From my experience, the part of set-up that's the most time consuming is, by no stretch of the imagination, dealing with the NPC wealth rules. Putting together a more specialized creature from levels or advancement isn't that tough once you've got a routine, but doing the accounting to make sure it doesn't have "too much stuff" is a real chore because of all the multi-book page flipping required.</p><p></p><p></p><p></p><p>And it's the idea that every nit-picky little bit of XP needs to be accounted for that first led to an extreme over-codification of the rules in 3E. And now, that excessive complexity is leading to the creation of an overly simplified version in the form of 4E.</p><p></p><p>Maybe the real issue here is that XP accrual needs to be decoupled from the slaying of individual monsters.</p></blockquote><p></p>
[QUOTE="helium3, post: 4017017, member: 31301"] The whole point of the changes they're making to encounter and adventure prep in 4E is to make everything easier for DM's to set-up and run. From my experience, the part of set-up that's the most time consuming is, by no stretch of the imagination, dealing with the NPC wealth rules. Putting together a more specialized creature from levels or advancement isn't that tough once you've got a routine, but doing the accounting to make sure it doesn't have "too much stuff" is a real chore because of all the multi-book page flipping required. And it's the idea that every nit-picky little bit of XP needs to be accounted for that first led to an extreme over-codification of the rules in 3E. And now, that excessive complexity is leading to the creation of an overly simplified version in the form of 4E. Maybe the real issue here is that XP accrual needs to be decoupled from the slaying of individual monsters. [/QUOTE]
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Community
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The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory
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