Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
the dex warrior - why make a strength based one?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Salamandyr" data-source="post: 6867786" data-attributes="member: 40233"><p>What Zardnar said. Also, what you said is my point. Because a dex fighter can <em>easily</em> tank his strength, and pay very little penalty for it. The reverse is <em>not</em> true. </p><p></p><p>A Strength fighter <em>could</em> use a bow--he wouldn't be very effective with it, but he doesn't really have any other options. A dex fighter <em>could</em> use a greatsword, but he wouldn't be very effective with it, but he does have other options. </p><p></p><p>Even with point buy, a dex fighter can easily spread his points around, to be good at the social and exploration game by having decent intelligence and charisma, while losing nothing in combat (or just max out Constitution and Wisdom to completely dominate), while a strength fighter actually loses effectiveness at his main skill in order to have a few extra points in Int or Charisma.</p><p></p><p>ADDENDUM: When I get to play, I usually play standard human, exactly because I like all those pretty numbers and having bonuses at lots of different things. So I've usually got a 14 in my Dexterity even when I'm playing a Strength focussed character. But I also know that my choice to have that isn't making me a more powerful character, even if it does make me a little more flexible. But that's a choice I've made, and one the costs of that choice is I'll be overshadowed by others at the table who chose to make more focussed characters. And the dex primary guys are often <em>more</em> flexible than my character while sacrificing almost nothing.</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 6867786, member: 40233"] What Zardnar said. Also, what you said is my point. Because a dex fighter can [I]easily[/I] tank his strength, and pay very little penalty for it. The reverse is [I]not[/I] true. A Strength fighter [I]could[/I] use a bow--he wouldn't be very effective with it, but he doesn't really have any other options. A dex fighter [I]could[/I] use a greatsword, but he wouldn't be very effective with it, but he does have other options. Even with point buy, a dex fighter can easily spread his points around, to be good at the social and exploration game by having decent intelligence and charisma, while losing nothing in combat (or just max out Constitution and Wisdom to completely dominate), while a strength fighter actually loses effectiveness at his main skill in order to have a few extra points in Int or Charisma. ADDENDUM: When I get to play, I usually play standard human, exactly because I like all those pretty numbers and having bonuses at lots of different things. So I've usually got a 14 in my Dexterity even when I'm playing a Strength focussed character. But I also know that my choice to have that isn't making me a more powerful character, even if it does make me a little more flexible. But that's a choice I've made, and one the costs of that choice is I'll be overshadowed by others at the table who chose to make more focussed characters. And the dex primary guys are often [I]more[/I] flexible than my character while sacrificing almost nothing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
the dex warrior - why make a strength based one?
Top