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General Tabletop Discussion
*Dungeons & Dragons
the dex warrior - why make a strength based one?
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<blockquote data-quote="Ovinomancer" data-source="post: 7146218" data-attributes="member: 16814"><p>It doesn't extend the OA range at all, it allows a special reaction OA when an enemy moves from further away to within 10'. Your normal OA range is still 5'. IF the enemy is already within 10', they can close to 5' without triggering the PM special OA. It's rather limited, but limited to a common occurrence, so still good. Don't expand it further.</p><p></p><p></p><p></p><p>This argument of yours was already addressed. Bags of holding, portable holes, and quivers of Elhonna, are all common magic items. It's trivial to have a quiver you're using and 50 full spares in a bag of holding, and takes but a few actions to swap. Wear 2 if you feel like you're going to run out in a combat, still not an encumbrance or access issue.</p><p></p><p>But say you're low magic, just have everyone carry an extra bolt case or 2 for you in their backpack. You have 2 ready on you and plenty of spares to swap during rests or other activities where you have a minute or two. Ammunition is a very rare hindrance past level 3.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7146218, member: 16814"] It doesn't extend the OA range at all, it allows a special reaction OA when an enemy moves from further away to within 10'. Your normal OA range is still 5'. IF the enemy is already within 10', they can close to 5' without triggering the PM special OA. It's rather limited, but limited to a common occurrence, so still good. Don't expand it further. This argument of yours was already addressed. Bags of holding, portable holes, and quivers of Elhonna, are all common magic items. It's trivial to have a quiver you're using and 50 full spares in a bag of holding, and takes but a few actions to swap. Wear 2 if you feel like you're going to run out in a combat, still not an encumbrance or access issue. But say you're low magic, just have everyone carry an extra bolt case or 2 for you in their backpack. You have 2 ready on you and plenty of spares to swap during rests or other activities where you have a minute or two. Ammunition is a very rare hindrance past level 3. [/QUOTE]
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the dex warrior - why make a strength based one?
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