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The Diabolic Disciple
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<blockquote data-quote="pawsplay" data-source="post: 5344720" data-attributes="member: 15538"><p>I decided the class needs beefier abilities and a bit more panache at 1st level. Assume skills drop to 6 + Int, subtle tongue is now staggered, and the following changes:</p><p></p><p>[code]Level BAB Fort Ref Will Special Spells per Day</p><p>1st +0 +0 +0 +1 Infernal soul, subtle tongue +2, -</p><p> hungry flames</p><p>2nd +1 +1 +1 +1 Bloodline feat, sneak attack +1d6</p><p> Infernal blade +1 level</p><p>3rd +2 +1 +1 +2 Hellfire, suble tongue +3, +1 level</p><p> improved feint</p><p>4th +3 +1 +1 +2 sneak attack +2d6 -</p><p>5th +3 +2 +2 +3 Hellfire (2/day), bloodline feat, </p><p> subtle tongue +4 +1 level </p><p>6th +4 +2 +2 +3 Sneak attack +3d6, unholy blade +1 level</p><p>7th +5 +2 +2 +4 Summon (1/day), subtle tongue +5 +1 level</p><p>8th +6 +3 +3 +4 bloodline feat, sneak attack +4d6 +1 level</p><p>9th +6 +3 +3 +5 On dark wings, unholy aura, </p><p> subtle tongue +6 -</p><p>10th +7 +3 +3 +5 Hellfire (3/day), summon (2/day) +1 level[/code]</p><p></p><p>Hungry flames (Su): At will, the diabolic disciple can create a fire in the palm of his hand, shedding the equivalent of torch light. This fire does not harm the disciple, but can be used to ignite objects as though it were a torch. Additionally, the diabolic disciple can make a melee touch attack to do 1d6 points of fire damage, +1 per level of diabolic disciple. He may also hurl the fire to a range of 120 feet, striking as a ranged touch attack.</p><p>Improved Feint: At 3rd level, the diabolic disciple receives Improved Feint as a bonus feat, even if he doesn't meet the prerequisites.</p><p>Unholy blade (Su):At 6th level, any weapons the diabolic disciple wields gain the unholy property. </p><p>Uholy aura (Sp): Once per day, a diabolic disciple of at least 9th level, can use unholy aura as a spell-like ability, oncer per day, using his or arcane spellcaster level as the effective caster level.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5344720, member: 15538"] I decided the class needs beefier abilities and a bit more panache at 1st level. Assume skills drop to 6 + Int, subtle tongue is now staggered, and the following changes: [code]Level BAB Fort Ref Will Special Spells per Day 1st +0 +0 +0 +1 Infernal soul, subtle tongue +2, - hungry flames 2nd +1 +1 +1 +1 Bloodline feat, sneak attack +1d6 Infernal blade +1 level 3rd +2 +1 +1 +2 Hellfire, suble tongue +3, +1 level improved feint 4th +3 +1 +1 +2 sneak attack +2d6 - 5th +3 +2 +2 +3 Hellfire (2/day), bloodline feat, subtle tongue +4 +1 level 6th +4 +2 +2 +3 Sneak attack +3d6, unholy blade +1 level 7th +5 +2 +2 +4 Summon (1/day), subtle tongue +5 +1 level 8th +6 +3 +3 +4 bloodline feat, sneak attack +4d6 +1 level 9th +6 +3 +3 +5 On dark wings, unholy aura, subtle tongue +6 - 10th +7 +3 +3 +5 Hellfire (3/day), summon (2/day) +1 level[/code] Hungry flames (Su): At will, the diabolic disciple can create a fire in the palm of his hand, shedding the equivalent of torch light. This fire does not harm the disciple, but can be used to ignite objects as though it were a torch. Additionally, the diabolic disciple can make a melee touch attack to do 1d6 points of fire damage, +1 per level of diabolic disciple. He may also hurl the fire to a range of 120 feet, striking as a ranged touch attack. Improved Feint: At 3rd level, the diabolic disciple receives Improved Feint as a bonus feat, even if he doesn't meet the prerequisites. Unholy blade (Su):At 6th level, any weapons the diabolic disciple wields gain the unholy property. Uholy aura (Sp): Once per day, a diabolic disciple of at least 9th level, can use unholy aura as a spell-like ability, oncer per day, using his or arcane spellcaster level as the effective caster level. What do you think? [/QUOTE]
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