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General Tabletop Discussion
*TTRPGs General
The Difference Between Realism vs. Believability
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<blockquote data-quote="NoWayJose" data-source="post: 5265686" data-attributes="member: 84810"><p>Tweaking your concept, if 3E PCs and 4E PCs were translated <em>sans</em> players into some version of Waterdeep, I think the 3E PCs would fare better. The 3E fighters would simply and efficiently hack anything to death and the 3E spellcasters would hang back and obliterate others. The 4E PCs would try their usual academically clever tactics, but how could they pull it off without their corresponding players to manage an omnipotent bird's eye view of the battlefield? The warlord would shout commands that nobody could hear amidst the noise and cries, and he would be shocked (shocked!!!) that his comrades have lost their perfect hearing and the time and inclination to listen to him every second. All the careful positioning and pushing and shifting and controlling in furious real-time battle would fail spectacularly, everyone moving too quickly, bumping into each other and into opponents, not at all the way they planned it out. The 4E PCs would fall under the chaos of battle, a little bit different from their ivory tower tactical planning.</p><p> </p><p>It's a silly thought experiment, but I like the way it pokes fun at some of 4E's conceits and implausibilities as I see it.</p></blockquote><p></p>
[QUOTE="NoWayJose, post: 5265686, member: 84810"] Tweaking your concept, if 3E PCs and 4E PCs were translated [I]sans[/I] players into some version of Waterdeep, I think the 3E PCs would fare better. The 3E fighters would simply and efficiently hack anything to death and the 3E spellcasters would hang back and obliterate others. The 4E PCs would try their usual academically clever tactics, but how could they pull it off without their corresponding players to manage an omnipotent bird's eye view of the battlefield? The warlord would shout commands that nobody could hear amidst the noise and cries, and he would be shocked (shocked!!!) that his comrades have lost their perfect hearing and the time and inclination to listen to him every second. All the careful positioning and pushing and shifting and controlling in furious real-time battle would fail spectacularly, everyone moving too quickly, bumping into each other and into opponents, not at all the way they planned it out. The 4E PCs would fall under the chaos of battle, a little bit different from their ivory tower tactical planning. It's a silly thought experiment, but I like the way it pokes fun at some of 4E's conceits and implausibilities as I see it. [/QUOTE]
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The Difference Between Realism vs. Believability
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