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General Tabletop Discussion
*TTRPGs General
The Dilemma of the Simple RPG
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<blockquote data-quote="redrick" data-source="post: 7714493" data-attributes="member: 6777696"><p>This article seems a little out of place with the number 1 RPG currently being D&D 5e, which is definitely simpler than 3e and 4e and probably simpler than AD&D 2e as well. (I've never played 1e, so can't speak to that.) Going through my 2e PHB the other day, I was amazed at how few of the rules in that book I actually used when playing the game, whereas we probably use 90% of the rules in the 5e PHB without much difficulty at our table. Feats, which I think tend to be pretty daunting for first time players, don't come into play until level 4, which takes at least a half dozen sessions if starting from level 1, if not longer. The spell list is a little intimidating, but AD&D had plenty of spells to choose from as well.</p><p></p><p>There seems to be a desirable balance between complexity and accessibility that the makers of current D&D are going for, and that a lot of players enjoy.</p></blockquote><p></p>
[QUOTE="redrick, post: 7714493, member: 6777696"] This article seems a little out of place with the number 1 RPG currently being D&D 5e, which is definitely simpler than 3e and 4e and probably simpler than AD&D 2e as well. (I've never played 1e, so can't speak to that.) Going through my 2e PHB the other day, I was amazed at how few of the rules in that book I actually used when playing the game, whereas we probably use 90% of the rules in the 5e PHB without much difficulty at our table. Feats, which I think tend to be pretty daunting for first time players, don't come into play until level 4, which takes at least a half dozen sessions if starting from level 1, if not longer. The spell list is a little intimidating, but AD&D had plenty of spells to choose from as well. There seems to be a desirable balance between complexity and accessibility that the makers of current D&D are going for, and that a lot of players enjoy. [/QUOTE]
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